[Norway] Sola airfield - April 09, 1940

Unternehmen Weserübung - Capture of Stavanger.
Western Front By: jdrommel - Last update: 01/18/2010
Axis Player: Allied Player:
x6 x2 x5 x6
first You play first    


Historical Background:
On the 9th of April 1940, Operation "Weserübung" begun, the invasion of Denmark and Norway. 3rd Kie of 1.Fallschirm Bataillon, under the command of Oberleutnant Von Brandis, was charged to capture Sola airfield by an airborne assault and to secure the landing of reinforcement planes and then to capture the city of Stavanger 15 km far away. The airborne assault was under the fire of Norwegian antiaircraft defense, but once landed the German invaders rushed on Norwegian defensive positions and destroyed them. The airfield was captured in the morning and reinforcements could arrived in Junkers-52. After that, it was the capture of Sola village and the advance in direction of Stavanger. At the end of the day, Stavanger city was captured by the Germans. For Norway, it was the beginning of a long occupation.
The stage is set, the battle lines are drawn, and you are in command. The rest is history.

Briefing:
Axis player [Germany] : 6 command cards, you move first.
Allied player [Norway] : 5 command cards.

Conditions of Victory:
Allied player : 6 medals.
Axis player : To win, he must have one unit on the main hex of the Sola Airfield and one unit in Stavanger's church.

Special Rules:
- Use "Blitz" rules (Action 15).
- Use "Specialized Units" rules (Troupes 2) for the 6 Fallschirmjäger units dropped on the 1st turn. Reinforcements units are normal infantry.
- "Air Power" card is not allowed to the Allied player, discard it and take another card from the pile.
- "Barrage" card is not allowed to the Axis player, discard it and take another card from the pile
- Parachute drop rules : On the 1st turn, without any activation card, the Axis player dropped 6 infantry units near Sola Airfield. Drop two figures by battle star at a 10 cm height then complete units in the hex of arrival. If one figure fall out of the board, the unit is definitively removed of the game but doesn't count as an Allied medal. If one figure fall in an enemy occupied hex, put the German unit in a free adjacent hex and the enemy unit can fire immediately as "Ambush" rules. Once landed, The Axis player use a command card of his choice and can activate any landed units, the battle stars are removed.
- Reinforcements rules : When the airfield is under German control and the medal token is on the victory path, the Axis player can receive up to 3 infantry units on the runways by activation of a "Direct from HQ" card or any central section card. At that time, use "Reinforcements" rules.

Scenario Bibliography:
- Magazine Connaissance de l'Histoire n°18 - Aéroportés 1918/1944.
- "Les paras du matin rouge" - J. Mabire.

Warning:
Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order
4
1
2
1
1
1
7
8
3
2
3