Memoir '44 D-Day Landings Memoir '44 D-Day Landings

Orel - July 12, 1943 - August 18, 1943

Operatsiya Kutuzov
Eastern Front By: rasmussen81 - Last update: 09/20/2008
Axis Player: Allied Player:
x5 x7 x6 x7
    first You play first

Historical Background:
On July 12, the Red Army launched an offensive to reduce the Orel slient and destory a large pocket of German forces, aleviating some of the pressure on the parallel Kursk pocket to the south. Led by the 11th Guards Army under General Bagramian and supported by the 1st and 5th tank Corps, the Red Army began the attack from the north and east.

The Luftwaffe and the Soviet air arm, the VVS, flew over a thousand air sorties over the battle raging below. The experience of the German pilots resulted in tactical victories and gave them air superiority in the southern sector. They destroyed around 35 tanks and 14 artillery.

The German 5th Panzer Division tried to prevent the Soviet advance and only succeeded after a fierce counter-attack. Axis units were pulled from the northern section of the battle of Kursk to stabalize the situation, further weakening that offensive.

The Soviet attack continued when the 3rd Guards Tank made a drive straight at Orel and the 4th Tank Army tried to exploit the breach in the north. These successful drives threatened to cut off German forces still waging a successful defense along the eastern face, and eventually led to the German evacuation of the salient. The Axis forces, however, were able to make an orderly withdrawl to the Hagen Line, a partially completed defensive line.

The stage is set, the battle lines are drawn, and you are in command. The rest is history.

Axis Player (Germany): Walter Model
Take 5 Command Cards.

Allied Player (Russia): Konstantin Rokossovsky
Take 6 Command Cards.
You move first.

Conditions of Victory:
7 medals.

The outskirts of Orel are Temporary Objective Medals for the Allied player.

Special Rules:
Air rules are in effect. Each player recieves one Air Sortie card. Either side can also bring an airplane onto the board using Recon 1 cards, which acts just like an Air Sortie card; the plane must enter the board through a hex in the section ordered.

The German airplane on the board is a Messerschmitt BF-109 (Airplanes 6) and the Soviet plane is a Yakovlev YAK-9 (Airplanes 8).

German planes provide +3 to Air Check rolls against Soviet planes because their pilots were more experienced.

Place a badge on German elite tank units (Troops 2 - Speciallized Units).

Scenario Bibliography:

Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order