Memoir '44 D-Day Landings Memoir '44 D-Day Landings

Le-Mesnil-Adelée - August 07, 1944

Unternehmen Lüttich - Unternehmen Lüttich
Western Front By: RBorg - Last update: 01/04/2012
Axis Player: Allied Player:
x5 x6 x5 x6
first You play first    


Historical Background:
On August 6th, Bradley and Hodges received a report from Allied aircraft indicating a build-up of German forces in the Mortain area. The US 30th Division therefore only had a day's warning to assume a defensive posture. In the other camp, Hausser, knowing Hitler?s expectations, dared not postpone the attack. Thus Operation Lüttich began, shortly after midnight, with no preliminary artillery bombardment and many Panzer units still out of position.

In the South, the 2nd SS Panzer Division pushed toward Mortain. In the North, Schwerin withheld his orders and the 116th Panzer Division failed to launch its attack. The 2nd Panzer Division achieved the most success in the center. Under cover of fog and darkness, it drove forward almost six miles and at sunrise was just outside of the town of Le-Mesnil-Adelée. When the ground fog began to dissipate, it revealed the 119th US Infantry deployed in town and on the nearby hills. Still strung-out from their night march, the Germans halted to redeploy prior to their assault...

The stage is set, the battle lines are drawn, and you are in command. The rest is history.

Briefing:
Axis Player
[Germany]
Take 5 Command cards.
You move first.

Allied Player
[United States]
Take 5 Command cards

Conditions of Victory:
6 Medals.

Exit markers are in effect. The two road hexes with an Exit marker are Exit hexes for the Axis forces.

The bridge and two town hexes are Temporary Medal Objectives for the Axis forces.

The two road hexes on the Axis player's baseline are Temporary Medal Objectives for the Allied forces.

Special Rules:
Re-supply rules (Actions 24 - Re-supply) are in effect for all Axis Half-tracks (Troops 19 - Half-Tracks).

The River is only passable at the two fords and the bridge. In addition the shallow fords do not stop movement.

Air Rules are not in effect. The Air Sortie cards are set aside and are not used in this mission.

Set-up Order
1
19
2
2
2
5
5
5
2
1
3
2
3
2