Historical Background: By the middle of May 1944, General Clark has decide he's had enough. Determined to finish his opponent off, he launches the 6th US Army Corps on the little town of Cisterna di Littoria, the centerpiece of the German defense against the Allied bridgehead in the Anzio-Nettuno area. From May 23 to 25, GI's of the 3rd US Infantry Division fight fiercely to capture the city held by troops of the German 362.ID. The GIs suffer terrible losses (1600 KIAs, wounded or missing) before finally capturing the city, on the 25th. Sergeant Audie Murphy's unit was involved in the action, managing to cross the railway south of Cisterna.
The stage is set, the battle lines are drawn, and you are in command. The rest is history.
Briefing: Axis player [Germany] Take 5 command cards.
Allied player [United States] Take 6 command cards. You move first.
Conditions of Victory: 6 medals.
The church of Cisterna is a Temporary Medal Objective for the Allied player.
Special Rules: Place a badge on the 2 American engineer units (Troops 4 - Combat Engineers).
The Mussolini Canal is fordable (Terrain 41 - Fords and Fordable Rivers).
Air Strikes and Blitz rules are in effect for the Allied player (Action 3 - Air Strikes and Blitz).
The Axis player lays out the Minefields (Terrain 29 - Minefields).