Memoir '44 D-Day Landings Memoir '44 D-Day Landings

Expanding the beachhead LEFT - January 29, 1944 - February 02, 1944

Operation Shingle - Left Flank
Western Front By: Burdie Smith - Last update: 06/12/2011
Axis Player: Allied Player:
x6 x10 x6 x10
    first You play first


There are problems with this scenario: it cannot be set-up using the standard terrain tiles of Memoir '44 and the selected extensions. There are too many terrains of one or more types. Please contact the author.

Historical Background:
This is the left flank of a BREAKLORD (mix of breakthrough and overlord) scenario together with 'Expanding the beachhead RIGHT. You can play it as a single breakthrough too
Operation Shingle (January 22, 1944), during the Italian Campaign of World War II, was an Allied amphibious landing against Axis forces in the area of Anzio and Nettuno, Italy. The operation was commanded by Major General John P. Lucas and was intended to outflank German forces of the Winter Line and enable an attack on Rome. The resulting combat is commonly called the Battle of Anzio.
The initial landing succeeded without opposition.The point of the landing was to turn the German defences on the Winter Line taking advantage of their exposed rear and hopefully panicking them into retreating northwards past Rome. However, Lucas instead poured more men and material into his tiny bridgehead, and strengthened his defences. Three days after the landings, the beachhead was surrounded by a defence line consisting of three German divisions: The 4th Parachute Division to the west, the 3rd Panzer Grenadier Division to the center in front of Alban Hills, the Hermann Göring Panzer Division to the east.
By early February, German forces numbered some 100,000 troops. Allied forces by this time totalled 76,400
The stage is set, the battle lines are drawn, and you are in command. The rest is history.

Briefing:
Allied Player - British
Take 6 command cards
You move first
Axis Player - Germany
Take 6 command cards
When playing as breaklord together with 'Expanding the beachhead RIGHT', it becomes a 4-player scenario (order of play: 1° US right flank - 2° German player 1 right flank - 3° British left flank - 4° German player 2 left flank)

Conditions of Victory:
When playing as breaklord together with 'Expanding the beachhead RIGHT'
20 medals
When playing as single breakthrough
10 medals

Special Rules:
Place a badge on the British special forces (Troops 2 - Specialized units)
Place a badge on the British engineers (Troops 4 - Combat Engineers)
Place a badge on the British tank destroyer unit (Troops 24 - Tank Destroyers)
Place a badge on the British mobile artillery unit (Troops 14 - Mobile Artillery)
Tiger Tank rules are in effect (Troops 16 - Tiger Tanks)
Half-track rules are in effect (Troops 18 - Half-tracks)
Special Weapon Assets rules are in effect for the units equipped with Anti-tank weapons (SWAs 2 - Anti-Tank Gun Late War) and Mortar (SWAs 3 - Mortar Late War)
Place the Allied and Axis Temporary Medal Objectives (Osteriaccia and The Factory)
The German forces have 1 airplane, the British forces have 1 airplane + an extra airplane badge they can use, when they lose their first airplane. Air sortie cards are not used and removed from the deck.
The road hex with an exit marker is an exit hex for the Axis forces

Scenario Bibliography:
http://www.history.army.mil/books/wwii/anziobeach

Warning:
Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order
9
1
21
1
5
2
1
3
1
6
22
5
14
1
1
2
1
1
1