In the last months of the war... the Wehrmacht built a fortified defensive system, along the Gothic Line's last limit... near Montese....
On the night of 14 April 1945, together with the FEB (Forca Expedicionaria Brasileria) the 4th Army Corps of the US 5th Army started its assault on this German fortress.
This is also known as the unclassified official scenario, Po Valley. Credits include SirWillibald and Captain_Ruiz with help from Jim Silsby Jr.
AARs: 109. Allies 56%.
Axis Player [Germany]
- Take 4 command cards.
Allied Player [United States & Brazil]
- Take 5 command cards.
- You move first.
Conditions of Victory:
An Allied unit that captures the town hexes, as noted, counts as one victory medal. As long as the Allied unit remains on one of these hexes it continues to count toward the Allied victory. If the unit moves off or is eliminated, it no longer counts.
The Axis player is in control of the bunkers and may claim them as a defensive position.
The Allied Special Force is a Brazilian Elite unit. It may move 1 or 2 hexes and still battle.
Warning: unless it's been fixed, an empty bunker on a hill won't block line of sight.
(*) "based on an original scenario from Captain_Ruiz with help from Jim Silsby Jr."
Versions posted on the Days of Wonder website credit SirWillibald and Captain_Ruiz.
This is also known as the unclassified official scenario, Po Valley.
I've set it up to play this online.
Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.