The Battle of Hong Kong - December 08, 1941 - December 25, 1941

Japanese vs. British
Pacific Theater By: JFKoski - Last update: 01/16/2014
Allied Player: Axis Player:
x5 x6 x5 x6
    first You play first


Historical Background:
The Japanese attack on Hong Kong began on the Chinese mainland shortly after 8 AM on December 8th, 1941...
On the 18th, the Japanese crossed the strait, landing on the northeast of the island of Hong Kong....

This is an official unclassified scenario by RBorg.
http://www.daysofwonder.com/memoir44/battles/?id=1638
AARs: 67, Allies: 52%
Online 76, Allies: 59%

Briefing:
Axis Player [Japan]
Take 5 Command cards.
You move first.
Allied Player [Great Britain]
Take 5 Command cards.

Conditions of Victory:
6 Medals.

3 Town hexes (as noted) are temporary medal objectives for the Axis player.

Special Rules:
Imperial Japanese Army Command Rules are in effect. (Works online.)

British Commonwealth Forces Command Rules are in effect. Note: "Stiff Upper Lip" roll doesn't show after you click "Yes"in answer to "Ignore Flag?" (Battle Back hits do take effect).

If you see the Allied tank as British then it can only move 0-2, but it gets the Battle Back roll.
If you see it as an American tank, then Online it can move 0-3, but doesn't Battle Back.

The British player is in control of the bunkers.

Note: mountains didn't work properly online, so they were replaced with impassible desert escarpments that block line of sight.

Scenario Bibliography:
This is an official unclassified scenario by RBorg posted here for online play.

Warning:
Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order
9
5
3
4
12
3