Push Counter Push - June 06, 1944

Viking Con 2011
Western Front By: Nygaard - Last update: 10/13/2011
Axis Player: Allied Player:
x5 x6 x5 x6
    first You play first


Historical Background:
Secure that they have the Germans on the defensive the American Generals order a headlong assault against the German lines. Meanwhile German Panzer is moving into to position to counter attack.

Briefing:
Allied Player Takes 5 Command Cards - You go First.
Axis Player Takes 5 Command Card.

Conditions of Victory:
6 medals
Town 1-3 is worth 1 temporary victory medal for the Allied Player.
Town 4-5 is worth 1 temporary medal for the Axis Player.

Special Rules:
The German Units marked with badges are Special Forces and may move 2 and battle.

Warning:
Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order
5
5
5
6
5
2
3