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August 2005
a few new two player variants Fri, 26 November 2010 23:07
I have been reading looking for 2 player versions of the game. The only 2 I have found are to have both players play 2 ships, or to have each player take 1 1/2 turns.

I have come up with 3 other options. But have not had time to fully test them. Please play test, and tell me how they work out.

Golden Age of Piracy! - The purple ship can be used as a third pirate. Pirates begin on Islands 1, 3 and 5. Move as normal.

Rogue Pirate! - Again, use the purple ship as a third pirate. When you draw for this ship, re-draw if you pull the cacafeugo. Start the black ships on islands 1 and 4. The Purple ship moves at random each round per a roll on a D6 *AFTER THE NAVIGATION ROUND*. This pirate will not attack the other pirates if they end up on the same island. If the Rogue pirate and a normal pirate end up on the same island with a player, resolve the combat with the pirate first, then the rogue moves in for the kill. (The basic idea is to simulate a 3rd player in the game.)

Small World! - only use 1 pirate. Islands 4 and 5 are ignored. Upgrade crew on sail island, upgrade cannons on hull island. You can only upgrade 1 aspect of your ship per visit. So you can upgrade Sails by 3 points, but could not upgrade sails by 2 and crew by 1 in the same visit.

[Aktualisiert am: Fri, 26 November 2010 23:22]

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