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Flemish_Havy
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Re:Equipment Pack: Rules are available Sun, 01 July 2012 10:56
rasmussen81 wrote on Sun, 01 July 2012 09:48

Phread wrote on Sun, 01 July 2012 07:45

I have a question about the "Petard Mortar" Hobart Funny.

The rules say it is +1d in close assault which I have no problem with.

I would question its use as a normal tank at range 2 or 3 as the petard mortar was designed for close assault against fortifications and not as a usual tank gun. The mortar also had a very slow rate of fire as it had to be loaded through a front hatch rather than through a breach.

I would suggest the petard mortar tank should fight as a machine gun at ranges 2-3 as the mortar isn't a long range weapon.

Any thoughts or comments?


Don't forget that an Armor unit in Memoir '44 does [b][i]not[/b[/i] usually indicate just one tank...or even just one type of tank! I haven't done much reading on this kind of thing, but in real life would the "Petard Mortar" ever be left alone to attack a bunker?

Anybody know more about this? Razz


I gess you would want to protect a special unit whatever it is and the more rare it is the more you will protect it ! Cool

On the other hand as mentioned, a single figure should not be seen as a single unit, but as a methode to represent the strenght off a unit ! See in some scenarios units have less figures as normal units, reprenting there lower rate off armor (light tank units might have only 2 armor figs) or lower fire capabilites. (french resistance troops or ski troops only have 3 figs) Rolling Eyes

Answering the original question above: (using the same thoughts as above)
it might be a good idea to have some special rules for funnies that are the last unit standing, since indeed they could be limited in movement or fire capabilities (as most were), in this ex above the Petard Mortar has no big gun to fire in the distance ! Rolling Eyes

On the other hand, i gess they should be regarded to and i gess that is how they are intended in the game, as a mixture off armored units, including the funny as extra addon ! Cool

If you would want special rules for 'special units' standing alone, you should also implement the choice to what figure you want to eliminate in a mixed unit ! Since it could be off bether for ex. to have a normal tank left and not a funny.

I feel, funnies should be regarded as mixed into a group of armors and an addon, since if they would represent a single funny tank, they would have gotten there special rules, but also there limitation rules representing there combat or movement limitations.
      

ThemaVerfasserDatum
  Equipment Pack: Rules are available FranckThu, 28 June 2012 16:26
  Re:Equipment Pack: Rules are available red_zebraThu, 28 June 2012 17:22
  Re:Equipment Pack: Rules are available Clexton27Thu, 28 June 2012 21:44
  Re:Equipment Pack: Rules are available ad79Thu, 28 June 2012 23:32
  Re:Equipment Pack: Rules are available Erik UitdebroeckThu, 28 June 2012 23:58
  Re:Equipment Pack: Rules are available VulchFri, 29 June 2012 12:07
  Re:Equipment Pack: Rules are available 50thFri, 29 June 2012 13:43
  Re:Equipment Pack: Rules are available Kelly's HeroTue, 03 July 2012 23:42
  Re:Equipment Pack: Rules are available ad79Wed, 04 July 2012 01:16
  Re:Equipment Pack: Rules are available sam1812Fri, 29 June 2012 14:52
  Re:Equipment Pack: Rules are available nemessziliFri, 29 June 2012 17:18
  Re:Equipment Pack: Rules are available SlideruleFri, 29 June 2012 18:01
  Re:Equipment Pack: Rules are available sam1812Sat, 30 June 2012 01:01
  Re:Equipment Pack: Rules are available hdescavernesSun, 01 July 2012 00:13
  Re:Equipment Pack: Rules are available PhreadSun, 01 July 2012 05:45
  Re:Equipment Pack: Rules are available rasmussen81Sun, 01 July 2012 09:48
  Re:Equipment Pack: Rules are available orcbreathSun, 01 July 2012 10:01
  Re:Equipment Pack: Rules are available Flemish_HavySun, 01 July 2012 10:32
  Re:Equipment Pack: Rules are available  Flemish_HavySun, 01 July 2012 10:56
  Re:Equipment Pack: Rules are available orcbreathSun, 01 July 2012 21:37
  Re:Equipment Pack: Rules are available tank commanderMon, 02 July 2012 02:03
  Re:Equipment Pack: Rules are available Flemish_HavyMon, 02 July 2012 02:55
  Re:Equipment Pack: Rules are available Clexton27Mon, 02 July 2012 03:52
  Re:Equipment Pack: Rules are available bdgzaMon, 02 July 2012 07:45
  Re:Equipment Pack: Rules are available rasmussen81Mon, 02 July 2012 08:56
  Re:Equipment Pack: Rules are available tank commanderMon, 02 July 2012 11:14
  Re:Equipment Pack: Rules are available tank commanderTue, 03 July 2012 22:26
  Re:Equipment Pack: Rules are available bdgzaTue, 03 July 2012 22:36
  Re:Equipment Pack: Rules are available Flemish_HavyTue, 03 July 2012 23:05
  Re:Equipment Pack: Rules are available Clexton27Tue, 03 July 2012 23:08
  Re:Equipment Pack: Rules are available rasmussen81Tue, 03 July 2012 23:47
  Re:Equipment Pack: Rules are available Clexton27Wed, 04 July 2012 00:31
  Re:Equipment Pack: Rules are available Achtung PanzerWed, 04 July 2012 13:25
  Re:Equipment Pack: Rules are available AntoineWed, 04 July 2012 14:58
  Re:Equipment Pack: Rules are available 50thWed, 04 July 2012 15:42
  Re:Equipment Pack: Rules are available Clexton27Wed, 04 July 2012 17:33
  Re:Equipment Pack: Rules are available Achtung PanzerWed, 04 July 2012 18:20
  Re:Equipment Pack: Rules are available tank commanderFri, 06 July 2012 06:02
  Re:Equipment Pack: Rules are available Kelly's HeroFri, 06 July 2012 07:29
  Re:Equipment Pack: Rules are available Clexton27Fri, 06 July 2012 16:04
  Re:Equipment Pack: Rules are available JFKoskiSat, 11 August 2012 05:43
  Re:Equipment Pack: Rules are available AntoineWed, 04 July 2012 16:45
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