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Turboheizer
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Re:Manado Landings - Paradrop Thu, 14 February 2013 13:42
Quote:

Once in full daylight, as long as the Axis player has enough figures to form full airborne units, he may attempt to airdrop units on hexes marked with a battle star each turn (Actions 20 - Paradrop). Each paradrop requires an order (for example, with an "Attack" card, the Axis player may airdrop 3 units, or move 2 ground units and airdrop 1 unit, etc.). Each time a unit successfully drops on one of these hexes, remove the corresponding battle star (to keep track of the total number of units dropped).


My understanding is that these units can only be dropped onto the hex with the battle star (hence the wording "may attempt" - if the dropped figures all miss this hex, the unit may not be placed on adjacent hexes, and the attempt has failed). So, if the hex is already occupied, no unit can be dropped onto this point until the hex is vacated.
      

ThemaVerfasserDatum
  Manado Landings - Paradrop Clexton27Thu, 14 February 2013 12:52
  Re:Manado Landings - Paradrop  TurboheizerThu, 14 February 2013 13:42
  Re:Manado Landings - Paradrop Clexton27Thu, 14 February 2013 15:21
  Re:Manado Landings - Paradrop ZalamenceThu, 14 February 2013 16:41
  Re:Manado Landings - Paradrop Clexton27Thu, 14 February 2013 16:53
  Re:Manado Landings - Paradrop rasmussen81Thu, 14 February 2013 18:01
  Re:Manado Landings - Paradrop Clexton27Thu, 14 February 2013 18:12
  Re:Manado Landings - Paradrop rasmussen81Thu, 14 February 2013 18:39
  Re:Manado Landings - Paradrop Clexton27Thu, 14 February 2013 21:50
  Re:Manado Landings - Paradrop jdrommelThu, 14 February 2013 22:12
  Re:Manado Landings - Paradrop Clexton27Thu, 14 February 2013 22:30
  Re:Manado Landings - Paradrop g1ul10Sun, 16 February 2014 11:58
  Re:Manado Landings - Paradrop sam1812Sun, 16 February 2014 15:25
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