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KS Backer - Skeleton

Posts: 35
December 2012
Supercombos Wed, 09 October 2013 08:34
Whenever I win a game with a single race/power combo, I call it a "supercombo." Here are the supercombos I've discovered since the SW2 app came out. What supercombos have you found?

Pillaging Fauns
Dragon Master Igors
Diplomat Amazons (simply unfair)
Pillaging Ratmen
Barricade Pygmies
Forest Igors
Flying Skeletons

[Updated on: Wed, 09 October 2013 08:34]

Junior Member

Posts: 17
January 2011
Re:Supercombos Thu, 10 October 2013 10:39
Ratmen with just about anything. Really, Ratmen are just never weak are they?

Pillaging orcs are also VERY fun. If you have a good in-decline race (say 4 troll regions), you use your orcs to constantly get 9 VP's every turn. And you just pull everything out and attack again every turn. That's 13 VP's points each turn, while pounding your enemies.

Peaceloving elves can also be extremely good and annoying. That can give you 8-10 VP's guaranteed, since nobody really want to attack you that much. With a good in-decline race behind, you can whoop in over 14 VP's/turn if things turn out right.

And then the obvious: stout ghouls. You go in, attack, go in decline and BAM, two active races turn 2 :S

Designer's Oath

Posts: 51
April 2013
Re:Supercombos Thu, 10 October 2013 17:38
Skeletons with almost anything works like a charm.

I've gotten commando skeletons twice this week, both times they ripped through just about everything.

Igors are really powerful in 2-player, almost impossible to finish off and with a good power they'll replicate like crazy.
Junior Member

Posts: 6
August 2011
Re:Supercombos Thu, 17 April 2014 15:28
Fireball elves. I've dominated many games with them.
DAC cazaron
Senior Member

Posts: 223
May 2012
Re:Supercombos Thu, 17 April 2014 23:41
Merchant Pixies.
Corrupt Pixies.
Commando Pixies.
Diplomatic Pixies.
Forest Pixies.


Notice the trend?

But seriously folks, they're not OP, just very strong. I've won entire games with them.

[Updated on: Thu, 17 April 2014 23:42]

Junior Member

Posts: 20
January 2014
Re:Supercombos Fri, 11 March 2016 23:46
Immortal Iron Dwarves is very annoying in Underground. It enables very aggressive play.

Marauding Pixies is pretty cool.
Junior Member

Posts: 2
February 2014
Re:Supercombos Tue, 24 January 2017 16:15
hey 1st post here

for me
flying sorcerers
berserk fauns / skeletons
were (wolf) fauns/skeletons
merchant pigmey can be random between a total fail and broken power

i have the houserule when flying sorcerers and were skeleton show up i discard the power give them a new one are almost imposible to defeat

[Updated on: Tue, 24 January 2017 16:23]

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