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player2173536
Junior Member

Posts: 2
Registered:
December 2016
Overthinking the Deduction Part of the Game? Mon, 02 January 2017 19:43
Happy New Year everyone!

I purchased this game for a family get-together this past weekend. I spent several hours watching You-Tube videos on the game play. Many people suggested it was miles ahead of Clue. It did have a lot of unique features, but there were a few players like myself who questioned the deduction part of the game.

Specifically, with the cards moving around among players, where is the benefit of discerning for example, one player has three monks that are 'bearded?' Since those cards might be moved to someone else's hand, it makes it unlikely you can discern that the culprit isn't bearded' monk until you yourself have crossed them off your own list. [From seeing all the bearded cards yourself.] Asking a player how many bearded monks they crossed off their list doesn't help in other words. Those same bearded monks could be in someone else's hand now. Same is true of all the monk characteristics until you can ask someone if they for example 'crossed off all the bearded monks in their list.'

To drive home the point, there seems to be no logic to asking about the "Order," "Title," "Hood," "Facial Hair," and "Girth" unless you can rule out someone has marked any of those off entirely.

It seems to me you are really stuck with relying on seeing an actual monk card before you can cross it off your list of suspects.

Are we missing something here? Everyone stresses asking questions, but when we played last night, unless we asked about a specific monk, asking about their characteristics didn't seem to aid in the solving of the culprit.

Thank you!
      
Fomalhaut76
Junior Member

Posts: 15
Registered:
January 2012
Re:Overthinking the Deduction Part of the Game? Fri, 09 March 2018 20:46
player2173536 wrote on Mon, 02 January 2017 19:43

Happy New Year everyone!

I purchased this game for a family get-together this past weekend. I spent several hours watching You-Tube videos on the game play. Many people suggested it was miles ahead of Clue. It did have a lot of unique features, but there were a few players like myself who questioned the deduction part of the game.

Specifically, with the cards moving around among players, where is the benefit of discerning for example, one player has three monks that are 'bearded?' Since those cards might be moved to someone else's hand, it makes it unlikely you can discern that the culprit isn't bearded' monk until you yourself have crossed them off your own list. [From seeing all the bearded cards yourself.] Asking a player how many bearded monks they crossed off their list doesn't help in other words. Those same bearded monks could be in someone else's hand now. Same is true of all the monk characteristics until you can ask someone if they for example 'crossed off all the bearded monks in their list.'

To drive home the point, there seems to be no logic to asking about the "Order," "Title," "Hood," "Facial Hair," and "Girth" unless you can rule out someone has marked any of those off entirely.

It seems to me you are really stuck with relying on seeing an actual monk card before you can cross it off your list of suspects.

Are we missing something here? Everyone stresses asking questions, but when we played last night, unless we asked about a specific monk, asking about their characteristics didn't seem to aid in the solving of the culprit.

Thank you!

Hi!

The new year is a couple of months old but I still answer, although you have probably played the game many times already. Smile

There are plenty of strategies, but one must realize that there is a lot of luck involved.

My opinion is that you must use your own cards as a base when you ask questions. If you have all but one of the cards with some common traits (be it bearded fathers, templar brothers, thin hooded novices or whatever it might be), you can ask other players how many monks they have with those traits – thus crossing out the last one if they answer ”one”.

I would also advice you to keep track of what cards you send to whom. In that way you soon know what the chances are for ”your” cards to influence the others’ answers on what cards they possess and/or have crossed out.

It seems mathematically sound to as soon as possible find patterns that makes it reasonable to give revelations. You don’t have to rule out all fat monks to ”reveal” the culprit as a thin one. If the chance is two thirds to get 2 points, you definitely should take the risk of losing 1 point. To mention but one example!

Good luck!
      
player2173536
Junior Member

Posts: 2
Registered:
December 2016
Re:Overthinking the Deduction Part of the Game? Sun, 11 March 2018 17:24
Thank you. Actually we have not played the game to much for the reason I originally posted. The design and concept is great; the process of elimination has been the sticky part and made the game difficult to play.

I appreciate your response! Frankly, in all this time you are the only one and also quite frankly, disappointing. It does appear few play this game and I am somewhat disappointed even the company who sells it or sold it, made no attempt to address my question.

So thank you for what you posted. I'll give it some serious thought.
      
Fomalhaut76
Junior Member

Posts: 15
Registered:
January 2012
Re:Overthinking the Deduction Part of the Game? Sat, 17 March 2018 11:41
player2173536 wrote on Sun, 11 March 2018 17:24

I appreciate your response! Frankly, in all this time you are the only one and also quite frankly, disappointing. It does appear few play this game and I am somewhat disappointed even the company who sells it or sold it, made no attempt to address my question.

So thank you for what you posted. I'll give it some serious thought.


You're welcome! Smile

I get the impression that few use the forums here on the DoW website. An alternative might be asking the same question on BoardGameGeek.com. That is a rather nice forum, where people give good answers at all kinds of questions.
      
    
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