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SKMorefield
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Re:Nations Cup 2006 - discussion Wed, 13 September 2006 14:32
Hi Elric.

Read Matthew 20:1-16. The jist of the story is that it was fair to pay the laborers what they agreed to work for from the start (even though they worked different amounts and all got the same pay) because, after all, they agreed to this in the beginning.

It's not a perfect parallel, but I wouldn't blame DoW for not offering retroactive prizes to last year's winners because this was not announced or agreed to in advance.

Last year was just for pride. Now we play for pride AND prizes (always better! Very Happy ).

If DoW chooses to do this, kudos to them! I hope they do, for your sakes. Maybe they'll feel your pain and even tack a year or 6 months onto your online access (or something like that). Smile

But if I were you I wouldn't expect it...


Best,
SKM

[Updated on: Wed, 13 September 2006 14:35]

      
erps
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Re:Nations Cup 2006 - discussion Wed, 13 September 2006 23:47
Hi

I think we need another thing to motivate all participants of this NC Smile

Every player of the losing teams (runner-up and below) lose ONE month of subscription Smile The winning team gets them Twisted Evil

You will see how this will motivate every player!! Rolling Eyes Rolling Eyes Rolling Eyes

It's like the buy-in of a poker tournament...

(Just kidding)

bye, erps
      
TransEuExpress
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Re:Nations Cup 2006 - discussion Sat, 16 September 2006 15:14
Hello,
What can we think of the issue of a NC game in the following situation :
- player A has played and it remains to him less than 2 wagons;
- player B can't win without taking other tickets but player B can increase his score and maybe win (even with a very small probability);
- in the case player B take 2 or 3 tickets, the player A can also
take tickets after (especially if the player B took more than two tickets) and change the issue of the game;
- player B doesn't take any tickets but lefts the game for unknown reasons so that the bot ends by taking cards and the issue is for the player A in any matter (even if player B come back);
      
RFAD - Saint-Emilion
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Re:Nations Cup 2006 - discussion Sat, 16 September 2006 15:22
i think you win... it's simple no ? Laughing
      
erps
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Re:Nations Cup 2006 - discussion Sat, 16 September 2006 15:37
Hi

I watched the discussion in the french forum and it is a clear win for you.

Of course, the Anti bot rule is not useful in the last move and ThadD already decided that it is okay to play the last move if the other player disconnects after ending the game. What is the gain in waiting for the other player? Even thekid will not argue this.

The question of what ifs is not necessary because we have the bot rule (one bot move is the price you pay for bad connection). The other question of the losing player deliberately leaving the game in this case is useless, because there is no proof and no need to leave the game deliberately in this case. Why should you do so? You will lose anyway the next move...

Enjoy your win Smile

bye, erps
      
TransEuExpress
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Nations Cup 2006 - discussion Sat, 16 September 2006 16:27
I think also that the bot rule is clear and that one bot move is the prize to pay in that case according to the official rules. Nevertheless, it would be so nice for the game if the opponent had some mean to avoid the bot move (against another bot, when you quit a game, the bot which take your place doesn't play anymore).
      
Goan
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Re:Nations Cup 2006 - discussion Sat, 16 September 2006 17:10
erps wrote on Sat, 16 September 2006 15:37


What is the gain in waiting for the other player? Even thekid will not argue this.



Not sure about this. Not waiting for opponent does not give him the opportunity to see your tickets. Theoriticaly in this particuliar game, TEE could for example have had SSM-Nash as second ticket.

Of course:

(1) Following the game that would be very unlikely
(2) Lying about your tickets is not a smart thing to do.
(3) TEE has made a Screenshot of the game showing his tickets Smile (that was a very sensible thing to do!)

So this game was a clear win for TEE. But I think it makes sense to apply the Bot-rule also for he last turn. Just to play the rules as pure as possible.

      
TransEuExpress
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Re:Nations Cup 2006 - discussion Sat, 16 September 2006 17:43
Goan wrote :

But I think it makes sense to apply the Bot-rule also for he last turn. Just to play the rules as pure as possible.


If i quit against a bot, the game is suspended because the bot that replace me will never play against the other bot (i think). Then the rules doesn't apply to the game which is not ended. You must found your opponent and resume the game.

[Updated on: Sat, 16 September 2006 17:46]

      
thekid
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Re:Nations Cup 2006 - discussion Sat, 16 September 2006 19:30
People never cease to amaze me. They make a big deal out of a dead issue. I already said it was fine after the game. Guess the frenchies have nothing better to talk about on their forums. The scenario was he had at least 2 turns left, he had 5 trains I think. I got disconnected, now i don't see anything else that happened, he plays a 4 to trigger game end. Bot takes tix, he finishes game. I come back into lobby and everyone is congratulating him. I am angry and want to know what happened as I know I should have been able to see the game end. Anu tells me he played a 4, I realize then I have no chance so it was fine and I tell him so.

Now the polite thing to do would be to wait til I get back before finishing as he has made me wait ridiculous amounts of time between moves with his thinking *. But what does he know about being polite, he's french. And if anyone complains about that last sentence, then go tell DOW about leachris' death threat to me after game 2. You all saw it.

Now which brings about what needs to be another addition to the bot rule. This would have had no effect on our game but could in future games. If the player on turn is thinking with dot after dot after dot, and the other player disconnects, the thinking player cannot then now play, he or she must wait til the other player returns, what's a few more dots.
      
*player99711
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Re:Nations Cup 2006 - discussion Sat, 16 September 2006 20:41
thekid wrote on Sat, 16 September 2006 20:30


Now the polite thing to do would be to wait til I get back before finishing


Well he waited quite a while and at least I was thinking you know you have no turn left, and for that reason, are not coming back.

I agree this should be a dead issue.

Rogue
      
thadd
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Re:Nations Cup 2006 - discussion Sun, 17 September 2006 00:46
You are all supposed to know the bot rule (couple of days ago, I played one of the NC participants, and while I got disconnected this player continued to play against the bot for 4 more turns - he had no idea of the bot rule or the agreement among the players here).

We have 2 cases now, where the losing player got disconnected and the other player continued to play, as the game was already decided. The disconnection happened in the last turn.

But in the rules it says, that every player has to wait 5 min. These 5 min have to be respected, even if it's clear that the game can't be changed anymore. This is a matter of respect. Usually it takes 5 min to get back.
I am sure that this will also happen in further games, and not all games will be observed or recorded.
In these cases rule 3.7.1 is valid.

daedin won against kotay that particular game, I already said this in the french forum, and TEE has won that game against kid.
But this only because in both cases I watched the games, so I was able to judge them.

thad

P.S. I don't want any personal accusations regarding nations or players in this NC-threads. This is also valid for the french and german forums.






      
Baron Von Schmidt original
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Re:Nations Cup 2006 - discussion Sun, 17 September 2006 06:03
First let Baron say, Baron does not care who wins or loses those games but there is a point to be made.

Baron feels TD should have wide discertion even when rules are clear but there seem to be MANY who want the rules followed to the exact letter. If that is the case it does not matter if there was a clear winner or the game was decided.

The rules state "any addition or problem arising after this date THAT CANNOT BE RESOLVED BY APPLYING THIS DOCUMENT will be decided upon under a sole ruling of the TD.

Baron does not know the full situation of the first game mentioned but have been told that in the second game a bot replaced a player we will call that player B. The other player (A) then laid down a 4 track taking them down to 1 train. Now the rules state

If B is replaced by a bot, A waits till B returns.

So B should have waited right then and not played. But in the case B did not see the bot replace A then one turn seems to be allowed. This is NOT in the rules but seems to be understood that in almost every case the bot makes one move.

Even if this is the case however we cannot ignore the fact that after the bot moved B continued on with a second play and placed the 1 train ending the game.

Does it matter as far as the end result? Absolutely not. HOWEVER since there ARE those who wish the rules to be applied in the exact way and that seems to be what the rules also say, then player A CANNOT win the game. It CAN be ANNULLED IF A can convince B or TD that he didn't play on deliberately.

But according to the rules 3.7.2 PLAYER A can't win the game anymore.

Since this is clearly in the rules and the problem CAN be resolved by applying the document then the TD can annull the game but cannot let the win stand.

Now as Baron said, Baron doesn't care who wins or loses that game, and also wishes there was more leeway for the TD. But Baron sees in the future another situation coming up and one party will want the rules enforced exactly and the other will want TD decision. Baron brings up the point to avoid future problems.

and so Baron wants to know.

Do we follow the rules exactly? or give a human being some leeway so they can make decisions that are obviously right (as Baron believes Thadd did in both cases).

Now one last thing. The fact that in almost every case the Bot will make one move is not addressed in the rules, what the rules say again is "in case A continues to play against bot..."

Well who is to say at what point that happens? technically and legally according to the rules it's at the moment the bot shows up , not when the player sees that a bot took over. So in the case above even playing the 4 trains the second to last turn was against the rules and again the TD would be able to annull but not to allow win.

These are cases that were not thought of before the deadline of changing the rules but things that must be addressed Baron thinks. What if all the team captains agreed to modify and clarify some rules. It does not say it is allowed but perhaps if all agreed it could be done. Otherwise the strict interpretation of the rules will overide what SHOULD happen. Player A SHOULD be given credit for the win no doubt about it but the rules say he CANNOT.

Sincerely,

Baron Von Schmidt
      
TransEuExpress
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Re:Nations Cup 2006 - discussion Sun, 17 September 2006 09:34
RB_Baron Von Schmidt wrote

So in the case above even playing the 4 trains the second to last turn was against the rules and again the TD would be able to annull but not to allow win.

In my case, i played 4 trains and didn't know that he was disconnected (the bot takes his place only after 2 minutes even if he doesn't see my move). I waited about 5 minutes (subjectivly) and there was no more choice (no cards left).
I took screenshots and played. Now, i know that i should have to left the game and wait until the TD validate the game. Thank you Thadd for your explanation.
thadd wrote :

P.S. I don't want any personal accusations regarding nations or players in this NC-threads. This is also valid for the french and german forums.

I think that i am personnaly ok about that and i will do what i can with the members of my team.

[Updated on: Sun, 17 September 2006 09:48]

      
OLE sebbo
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Re:Nations Cup 2006 - discussion Sun, 17 September 2006 11:51
RB_Baron Von Schmidt schrieb am Sun, 17 September 2006 06:03


Do we follow the rules exactly? or give a human being some leeway idnso they can make decisions that are obviously right (as Baron believes Thadd did in both cases).



I would say, it depends.....

1. If both player agree on the situation (like in this case, both, TEE and thekid said that it was ok for them) no judgement is needed, even if they dont follow the rules exactly.
2. If one player disagree on the situation, they have to follow the rules exactly.
3. If this isnt possible, or the rules arent clear enough, or dont help for any other cases in the disputed situation, the TD has to make the last decision.

cheers
sebbo
      
erps
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Re:Nations Cup 2006 - discussion Sun, 17 September 2006 12:02
Hi

Still thinking this is weird.

Of course the situation was obviously a little different as i first thought.

I agree with thekid that the "don't play for 5 minutes"-rule applies IF the opponent disconnects during your move. But i believe that TTE was not able to see this because it takes a few minutes for the bot to replace.

But to wait 5 minutes AND suspending a game with the LAST move is such a stupid rule. If the opp is disconnected after the second last move of the ending player what is the gain for waiting (of course a minute for rejoin seems okay to see the ticks)? Make a screenshot or a recording and end the game... i don't know if it is possible to resume a game that is in such a state?

I think this is clearly a topic for a captains vote! Bot rule for last move or not?

bye, erps
      
Baron Von Schmidt original
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Re:Nations Cup 2006 - discussion Sun, 17 September 2006 18:26
erps wrote on Sun, 17 September 2006 06:02

Hi



But to wait 5 minutes AND suspending a game with the LAST move is such a stupid rule. If the opp is disconnected after the second last move of the ending player what is the gain for waiting (of course a minute for rejoin seems okay to see the ticks)? Make a screenshot or a recording and end the game... i don't know if it is possible to resume a game that is in such a state?

I think this is clearly a topic for a captains vote! Bot rule for last move or not?

bye, erps




YES! It IS a stupid rule in this case. Baron's point was that even with all the experience from last NC there will still be situations that arise where the rules certainly SHOULD be modified. The clause in the rules that the rules are finalised after Aug 25th and (therefore no changes can be made) and that TD can only rule on situations not solvable by applying the document should not be absolute. Nevertheless, as it stands, IT IS.

That is why Baron suggested that perhaps a unanimous vote by the captains to give Thadd more discretion to use her good judgement and ALSO to allow minor modifications of the rules.

Baron cannot see how the vote would not be unanimous. The game was over, TEE cannot be faulted if TEE clearly did not see the bot take over (since it does take up to 2 min sometimes). There will probably be other cases where a MINOR (very minor) rule may need to be changed, in the case where agreement is

to first allow any changes should be unanimous Baron thinks.

After that, for individual changes (if any) Vote should be 2/3 or more of captains.

Does this sound good to all?

Thadd knows what she is doing and Baron believes her to be unbiased and fair in decisions regardless of personal feelings. From what Baron has seen Baron would think everyone else to feel same way.

The first post was to show the absurdity of following a document (no matter how well written) to the letter without allowing changes. Even the greatest document of all time, the United States Constitution allows for ammendments. Let us as a community do the same.

Sincerely,

Baron Von Schmidt
      
Baron Von Schmidt original
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Re:Nations Cup 2006 - discussion Sun, 17 September 2006 18:28
sebbo wrote on Sun, 17 September 2006 05:51

RB_Baron Von Schmidt schrieb am Sun, 17 September 2006 06:03


Do we follow the rules exactly? or give a human being some leeway idnso they can make decisions that are obviously right (as Baron believes Thadd did in both cases).



I would say, it depends.....

1. If both player agree on the situation (like in this case, both, TEE and thekid said that it was ok for them) no judgement is needed, even if they dont follow the rules exactly.
2. If one player disagree on the situation, they have to follow the rules exactly.
3. If this isnt possible, or the rules arent clear enough, or dont help for any other cases in the disputed situation, the TD has to make the last decision.

cheers
sebbo



oh, and WELL SAID sebbo. Makes good sense. It cannot be this way right now of course but if changes to rules are allowed this is a very good start of an ammendment. Smile
      
Elric - Sancerre
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Re:Nations Cup 2006 - discussion Sun, 17 September 2006 23:20
Sorry, but I don't really understand all this sound Rolling Eyes

I think Sebbo summarized completely and simply all what we have to say :
sebbo écrit le Sun, 17 September 2006 11:51

1. If both player agree on the situation (like in this case, both, TEE and thekid said that it was ok for them) no judgement is needed, even if they dont follow the rules exactly.
2. If one player disagree on the situation, they have to follow the rules exactly.
3. If this isnt possible, or the rules arent clear enough, or dont help for any other cases in the disputed situation, the TD has to make the last decision.

As a captain, I really don't see why we should vote, and amend, and then translate, and so on...

Maybe you shouldn't take all that too serious... everything's here is just for fun !!!!!! Cool

Keep cool and have a nice day Very Happy

PS : and I think it's the same for the case of the deadline of sunday evening... Last year, I remember that a few matches finsihed after this limit, on monday almost... because of scheduling problems, or computer problems, or after any other unforeseen... And then ? Nothing ! There weren't any problems !
      
erps
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Re:Nations Cup 2006 - discussion Wed, 20 September 2006 12:50
Hi

Regarding the rules...

Personally i doubt there will be a third NC next year but you never know. IF there is a third NC, we have the same problems with the rules because of two things:

1. Bassie is doing the rules. This is a mistake, because "his" child NC is now adult and beyond his control.
2. Which players are the legislature? Before the NC is starting we need the rules. But a board of captains is only available with the last team signing in to the tournament!

I think we should VOTE for the rules DURING this NC for the next NC!

We have 15 captains, we have bassie as inventor and thadd as TD. They should vote for all rules and claim who is responsible for rule changes during the NC. Of course they can vote to invite other players into the legislature... Wink

We need 2 part of rules, the META-rules (changing the rules, deciding order etc.) and the actual rules for the games and scoring.

The game rules should not as detailed as they are now. For a first draft it is enough to say that above some number of teams they will be divided in groups. Now you can make an Addendum of the rules, that do the diving by numbers or ranking.

The rules for NC and all other tournaments should be stored on a special site or thread. If someone is trying to organize a tournament he can use this rules as template for the tournament rules.

bye, erps

      
Corflu
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Re:Nations Cup 2006 - discussion Wed, 20 September 2006 13:27
erps wrote on Wed, 20 September 2006 06:50

Hi
Personally i doubt there will be a third NC next year but you never know. IF there is a third NC, we have the same problems with the rules....




Rules may be changed. Heck, we have a year to discuss them. Pehaps a top player, or just a fair player who does not want to be in the tournament can run it. However the suggestion that there is not a Nations Cup or something similar is a bad idea to me.

Look at all the people that come to watch the top games, cheer for teammates and people they barely knew before. This tournament, in whatever fashion it exists, energizes the DoW community for months.

Maybe like other online communities there will be "clans" or teams formed year round. No matter the format, these types of competitions are good for building friends and commaradarie beyond the lobby.

[Updated on: Wed, 20 September 2006 13:29]

      
OLE Masimo
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Re:Nations Cup 2006 - discussion Wed, 20 September 2006 16:52
Again erps i think this is a very good idea of yours - now that we are right in the tournament is the right time to discuss the rules and how to improve them (actually in my oppinion they are very good already - but there is always some better idea possible).
Don`t give it another year of neverending discussions. The idea to have bassie, Thadd and the captains vote is good, as they can channel their teams wishes without overloading the forum - it is only a question of organisation how to get the 17 together. But i am sure you have a solution for that backhand?
And - yes - i believe, for further tournaments there should be fixed rules everybody can check and rely on without having to argue over and over again.
      
erps
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Re:Nations Cup 2006 - discussion Wed, 20 September 2006 17:58
Hi
OLE-Masimo schrieb am Wed, 20 September 2006 16:52

Again erps i think this is a very good idea of yours


I am full of good ideas Very Happy Only the french are not seeing this Razz

OLE-Masimo schrieb am Wed, 20 September 2006 16:52


it is only a question of organisation how to get the 17 together. But i am sure you have a solution for that backhand?
And - yes - i believe, for further tournaments there should be fixed rules everybody can check and rely on without having to argue over and over again.

Solution. Yes. Sebbo has done a mailing list for our team the last year and this year. It's a matter of a few minutes to do so for a "captains mailing list". Every captain gives him a email adress (use a freemailer if you don't want to give away other emails) and they can discuss all the topics.

Additionaly i offer to write a draft of rules... I am good in writing rules the wor... er rules! Twisted Evil

bye, erps
      
dea1
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calculation of games won Tue, 26 September 2006 00:43
Looking at the results table I see that we calculate

1) Rounds won (1 point if your team wins, 0 if it loses)
2) Matches won (0-5 points per round)
3) Games won (combined number of games won by the team's players, regardless of games lost)

If 3) is supposed to be a tie-breaker (I understand, it is) I think it should be calculated 'games won MINUS games lost'.
Otherwise it doesn't matter (for the winner of a match) whether you win 3-0, 3-1 or 3-2. But it does matter for the loser. Isn't that a bit strange?

Last year all games had to be played, therefore this problem did not occur.

Anyway - let's hope 1) and 2) will be sufficient to decide the ranking Smile
      
TD-Account
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Re:calculation of games won Tue, 03 October 2006 04:52
Sorry for being late white TGV and Team Austria!

The rules say clearly that once bot appeares, the other player shouldn't continue playing. I still have to go and have a look at the screenshots, but the rule says,

2. In case A continues to play against the bot, the game is annulled if A can convince B or the TD that he didn't play on deliberately. PLAYER A can't win the game anymore.

thad

      
TransEuExpress
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Re:Nations Cup 2006 - discussion Tue, 03 October 2006 14:01
erps wrote :

I am full of good ideas Very Happy Only the french are not seeing this Razz


I am sure you have good ideas, erps, and the french can also recognize it.

------------------------------------------------------------ ----
Il y a les lois et l'esprit des lois.
      
erps
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Re:Nations Cup 2006 - discussion Wed, 04 October 2006 12:56
The draft for the NC rules

A. Basic Laws

(1) All rules in this chapter (A) are changeless. They can't be altered in any way.

(2) The ruleboard is a group of players deciding over all other rules besides the Basic Laws.
(2a) Only players are allowed to be members of the ruleboard. They must be different people.
(2b) There must be at least 7 members of the ruleboard. If the number of members is falling under this limit the remaining ruleboard members must appoint a new member by approving with two-thirds of their votes.
(2c) Two-thirds of the ruleboard member votes are necessary to add or remove a member to/of the ruleboard.
(2d) Chapter B rules (Basic Rules) regarding the ruleboard formation have a higher priority than the rule (2c). Of course they can be altered anytime.

(3a) A Two-third vote of any kind is an absolute vote. A decision is accepted only if two thirds of all members affirm, not only the responding members.
(3b) An ordinary resolution is a relative vote. A decision is accepted if more than half of the responding members affirm.

(4) All Rules of the chapters B (Basic Rules) and C (Rules) could be changed by the Ruleboard.
(4a) Rules of chapter B (Basic Rules) could only be changed by a Two-third vote.
(4b) Rules of chapter C (Rules) could be changed by an ordinary resolution.


B. Basic Rules

(1) [Ruleboard Rule] The ruleboard consists at every time of Bassie (inventor of the NC), the current tournament directors of NC (TDs) and the current captains of the participating teams.
(1a) [Ruleboard Rule] "Current" means the last valid player with this position. With the official start of the next NC the new captains and/or TDs enter the ruleboard, the old captains and/or TDs leave.
(1b) [Ruleboard Rule] During the tournament there must be always a captain of every team and all TDs part of the ruleboard.

(2) There must be at least one Tournament Director to start the NC and during the NC.
(2a) If there are backup TDs the first backup TD becomes TD if the current TD is resigning.
(2b) The ruleboard need a Two-thirds vote for changing/removing the TD.
(2c) The ruleboard need only an ordinary resolution to nominate a TD if there is no current TD or backup TDs.
(2d) The TD is able to nominate up to 2 backup TDs without ruleboard approval.
(2e) The ruleboard need a Two-thirds vote for adding/removing up to 2 backup TDs.
(2f) The order of backup TDs is based on time of appointment.

(3) Any decision made by the TD not clearly against the rules stands! There is no way to alter the decision later. However it is possible to change the rules, add new rules or removing the TD by the ruleboard after the decision is made.
(3a) The TD is able to call for an ordinary resolution of the ruleboard regarding a decision. In this case, the decision of the ruleboard stands!
(3b) If the decision is not a Yes/No decision (e.g. who is the winner of a game) in case of a tie the TD has to decide.


[Enter here the current NC rules]



C. Rules

[Some minor rules of NC enter here?]

e.g.

(1) Players are not allowed to change their names during the tournament.
      
thadd
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Re:Nations Cup 2006 - discussion Wed, 04 October 2006 15:22
Angel6 played against the bot, once D&G was replaced, this is clearly against the rules.

PLease replay this game as soon as possible.

thanks

thad
      
Angel 6
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Re:Nations Cup 2006 - discussion Wed, 04 October 2006 20:30
thadd schrieb am Wed, 04 October 2006 15:22

PLease replay this game as soon as possible.

Done (and a very lucky win for me Wink )
      
TD-Account
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WARNING! Fri, 13 October 2006 23:25
I am also late with updating the board, I had too much going on this week. But Fingshui, GTS and Rail Barons haven't updated their results of round 4...

You are supposed to do it in the Resultthread on sunday night!
Please do it as soon as possible, I won't go and check your histories. For that time your ranking remains the ones of round 3.


thad

[Updated on: Sat, 14 October 2006 00:15]

      
kotay
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who is playing first ?? ttr pc game ... mmhmm Mon, 23 October 2006 15:16
Yooo

I have a little question, *maybe it was already discussed on the forum didnt read it lately*.
Because I have heard that when you are playing with the TTR PC game, you can see who is playing first and with the java applet you cant know it. I think it is a quite big difference and a big advantage for the one who knows who is playing 1er ...

      
thekid
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Re:Nations Cup 2006 - discussion Mon, 23 October 2006 15:37
Yes the PC game flashes who is going first. But if you look when the game is starting in the non-PC version you see the line next to the start player when the screen switches to the ticket selection. You have to stare at the names to see it as it flashes by very quickly.
      
erps
Senior Member

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Posts: 1633
Registered:
July 2005
Re:Nations Cup 2006 - discussion Mon, 23 October 2006 16:03
Hi

Sad With fast computer and fast DSL connection i was able to see this "flashing" one or two times in the last year.

But Kotay, i don't think it's a BIG advantage. In two player games i never thought of changing my choice of tickets with knowledge of going first or second... I admit we used this effect sometimes in a TAG TEAM (some ticket combos are really better with a double move in the beginning) but in the tournaments double moves are forbidden and most of the time it was used to abandon the game BECAUSE of the double move before tickets were choosen.

bye, erps
      
kotay
Senior Member
T2R Nation Cup 2005 Winner

Posts: 617
Registered:
January 2005
Re:Nations Cup 2006 - discussion Mon, 23 October 2006 16:15
maybe it is not an advantage for you, but for me it can make me change my decision of taking big tix or not ... or bloking or playing for a 45 track ...
      
thekid
Senior Member
T2R European Map Championship 2010 Winner

Posts: 1054
Registered:
December 2004
Re:Nations Cup 2006 - discussion Mon, 23 October 2006 16:47
I agree with Erps on the US map. Its a comforting feeling knowing you're going first, but I don't think it ever affected what I was going to take. I actually don't play on the pc version unless I'm playing Swiss. I just don't like the graphics.

I do however like knowing when playing Swiss as I think it has affected whether I take a few more of the 5 tickets offered. The reason for this is that there are so many more blocking chances, going first can cut off a lot of the map especially if you get a good starting hand and a nice 5 card setup to choose from. If I'm going first I know I can get a key route or 2 which can extend me to some of those cities. Not going first may make me take a ticket or 2 less.
      
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