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Partizan
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Cadet

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May 2005
So was the Pacific Expansion worth it? Mon, 18 September 2006 10:40
So the Pacific Expansion has been out for awhile now and everyone has had time to play it. I figure that the honeymoon stage is over and people here now have a more balanced opinion.

So was it worth it?

I haven't bought it yet and I'm sitting on the fence. Right now I have the Eastern Front and Terrain Expasion all packed into the original main box. If I shell out the money for Pacific, I'll probably have to buy the Carrying Case also when it comes out. There are other games out there too, and I'm not sure I just spend my gaming money somewhere else.

I like Eastern Front, and the Terrain pack would be good if it had more scenaios. But are there people out there who wish they didn't buy Pacific?

      
Sixter
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Re:So was the Pacific Expansion worth it? Mon, 18 September 2006 10:52
If you like Memoir44 and if it gets regular playing, I would say you should surely get the Pacific expansion.
Even just for variety. It's really nice to be able to mix up scenarios from different fronts of the war, each front brings different flavor.

Truth is that in my opinion there are not that many great game out there. So, if I find a game I like and if I have people to play it with, I usually don't hesitate buying expansions myself.

[Updated on: Mon, 18 September 2006 21:49]

      
Nordiskanc
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Re:So was the Pacific Expansion worth it? Mon, 18 September 2006 15:54
IMHO the expansions

1. Eastern Front
2. Pacific Theatre
3. Terrain pack.


The terrain pack lacked scenarios, Eastern front is the best by far IMHO. The base game and Eastern front are the scenarios played most by my group, the pacific ones are only for a change of pace. Hope that helps.
      
warwell
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Second Lieutenant

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June 2004
Re:So was the Pacific Expansion worth it? Mon, 18 September 2006 17:31
Yes. The Imperial Japanese are a blast to play. And they play much differently than German infantry!
      
GMan20
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Tenente

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Re:So was the Pacific Expansion worth it? Mon, 18 September 2006 20:08
The only reason NOT to get Pacific Theatre is if you absolutely HATE playing defensively. Not that you have to sit back in caves, sandbags, etc., but the Pacific scenarios lend themselves, it seems to me, to that type of strategy in most cases.

Although, as I believe Cantata pointed out a while ago, it's interesting to develop new tactics for use in these situations. Plus, we find ourselves eager to switch sides (maybe moreso than in previous scenarios) to see if we can do better as the "attacker".

New scenarios, new rules, new units, new tactics. Go get it!
      
ColtsFan77
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Re:So was the Pacific Expansion worth it? Mon, 18 September 2006 20:37
I know this was the talk before - about Pacific being more defensive - but I haven't found that to be true. I haven't gotten to all the scenarios yet, but the I have still found that agression is good. The Japanese want to go for the fight to get the initial shock of 4 dice at full strength. Plus they can move farther if they choose to close combat. The US may want to play more defensively, but they get to activate 1 more unit so it usually helps get more troos going.

I think Pacific was well worth the money. If Memoir 44 is your cup of tea, this is a great addition to the family.
      
Sniper
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Second Lieutenant

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Re:So was the Pacific Expansion worth it? Mon, 18 September 2006 21:41
Yes, my feelings are very similar to Coltsfan's.
      
Sixter
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Re:So was the Pacific Expansion worth it? Mon, 18 September 2006 22:13
In my opinion the scenarios that come with the Pacific expansion are not the best.
If I were asked I would say only one of them qualified as "very good", that is the Guam-Japanese counterattack.
Two of the scenarios are pretty crappy I would have to say; The Meat Grinder and Guam Landings. In both of those the US forces are positioned way too tight so there is no room to maneouver, not a fun way to play in my books.
      
Sniper
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Re:So was the Pacific Expansion worth it? Mon, 18 September 2006 23:06
I happen to love the Meat Grinder, it is a tough nut for the US to crack but fun none the less. The Japanese have the opportunity to continue to cycle fresh troops to the front via their cave network. Great Stuff!
      
Sixter
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Re:So was the Pacific Expansion worth it? Mon, 18 September 2006 23:52
The Meat Grinder is one of those M44 scenarios that makes me wish the game included players deploying the forces themselves.
It sucks to start scenarios where you have all your units clumped together with their back against the wall so every flag gives the opponent a kill.
      
GMan20
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Re:So was the Pacific Expansion worth it? Tue, 19 September 2006 03:28
Just finished our "Meat Grinder" rematch. Allies won this time 7-5, but what a battle. Heavy action on all fronts, with Japanese jumping out of, and around caves, to create havoc, and repel advancing marines. Japanese took a more aggressive approach which probably cost them overall, but added to the fun. Good cards did help the allies get off the back line early on.
      
Sniper
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Second Lieutenant

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Re:So was the Pacific Expansion worth it? Tue, 19 September 2006 03:40
ISO, that clumped up issue that you talked about forces the US to be aggressive and not just sit back and let arty do the work. The challenge is to move forward without sacrificing your Marines.
      
Sixter
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Re:So was the Pacific Expansion worth it? Tue, 19 September 2006 11:52
Well, in some of these scenarios it's pretty hard to move forward with good results.
In the "Meat Grinder" you have your left flank troops clumped up against that minefield so you're not going to do anything fancy there in a hurry.
Kind of funny when the marines have to be doing "banzai" attacks to get some breathing space instead of the Japanese!

The battlefield is only 9x13 hexes big. I think that when you have too many units grouped together in a small portion of the battlefield it starts to hurt the gameplay.
Then the game is simply reduced to the players taking shots at each other's units and once there is finally room to move around in the battlefield the game is over.
      
dorb
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June 2004
Re:So was the Pacific Expansion worth it? Thu, 21 September 2006 02:10
If your a gamer - buy it - if not find a cheaper hobby. If you like the core game you already know what you are getting. You dont have to buy the expansions. Have you played all the scenarios yet and become tired of them yet?
      
Scragnoth
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D-Day Recon Team - Silver

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October 2005
Re:So was the Pacific Expansion worth it? Thu, 21 September 2006 08:45
Knowing it was in the shop just did it.
The game just didn't feel complete without it.

Was it worth it.
Not if all you play are the official scenario's.
But once you get on the slippery part of playing home-brewn scenario and even make one your own it will pay off...
      
tank commander
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I Love Pineapples

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October 2004
Re:So was the Pacific Expansion worth it? Thu, 21 September 2006 22:39
I like this expansion and do think it is worth the price. Although the add ons can make buying the entire series pricey.

However, I am glad I am not hooked into the "collectable" A & A Miniatures. One gamer I know claims to have spent nearly 3 grand of that. Shocked
      
red_zebra
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February 2005
Re:So was the Pacific Expansion worth it? Sat, 23 September 2006 00:07
You may always download the rules and give it a try Cool
      
orcbreath
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July 2004
Re:So was the Pacific Expansion worth it? Sun, 24 September 2006 02:37
Yes !!

The Pacific & East Front armies really brought home the 'card management'
for us.
The restrictive commissar rule and seeing the nasty charges of the Japanese opened our eyes.

We went back & played the base game scenarios again with a new view on them.

You build you hand (as best you can). Sometimes you can just nibble with a couple of cards. Other times you can build a 3-5 cards that bring on a heck of an attack on a flank.
I knew of always building/watching for 'card management' hand, but didnt always keep it in mind when it came time to play .

My friend had a hard time tactically thinking how/when to move units from say, the center flank into a side flank to build units up for an advantage on a hand of flank/tactical cards.
If he didn't get a perfect set of cards for all his flanks it was the " lousy cards fault"
He would just keep a unit in its flank, occasionally firing from there or moving into another flank from necessity.

We walked through a open game a while back.
Boy,Once he did it and wiped out everything I had on a flank, the light came on!
He thinks he's Gen. Patton now!

Sure, some games you just cant get even one good offensive hand going.
Just react and have limp offensives.

But when you do scheme a hand....
Fun_Fun_Fun ...

      
Yves Van Herp
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Re:So was the Pacific Expansion worth it? Sun, 24 September 2006 11:22
Also IMO "Pacific Theatre" was MOST CERTAINLY worth every bit I spent on it, BTW I bought it twice (like every Mémoir product) because my wife and myself are both wargame collectors AND specifically PLAYERS. We'd like to play those big Overlord scenario's on two maps, and when there isn't an overlord scenario for a specific battle we'll TRY to create one ourselves (and not just by multiplying the number of figures and/or cards).
We think Mémoir '44 is a very complete (and EASY) game system and with more expansions on the horizon it will get even better!

To us it's better than Battle Cry, and it's as good as C&C: Ancients. But, hey ... that's only our opinion!

So ... when you haven't got "Pacific Theatre" by know, I should say "buy it" because you're missing something.

[Updated on: Sun, 24 September 2006 11:24]

      
Cantatta
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Arnhem Victory

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Re:So was the Pacific Expansion worth it? Thu, 28 September 2006 22:13
Well put everyone... getting the expansions is really dependant on how much you like the game. For me, like many other long-time players here, there isn't really any question. We like the game enough that we will buy everything produced for it, to support DoW to be sure, but also to enhance the base game. The system is excellent, each expansion has added a great deal to the game, IMO, and if I had the money, I'd buy two of everything myself. Eventually I will get two of each expansion, but it will be something that occurs over time.

As it stands now, I own two base games and one each of all the expansions, with absolutely no regrets. I have played official scenarios from all theaters represented in the base game, as well as the expansions, though by no means have I played ALL scenarios. I have also spent quite a bit of time playing scnenarios created by the community at large, and I dare say you will need at least one of everything M44 if you intend to enjoy the great work these folks have done.

As a final word, you really have to play an Overlord scenario with a room full of friends! There is nothing in the 2-player game that compares, although playing 1-on-1 has it's own merits and consumes the majority of my time with M44.
      
Yves Van Herp
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Re:So was the Pacific Expansion worth it? Fri, 29 September 2006 14:01
I can agree with Cantata all of the way! Wink
      
Dasher
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Captain

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March 2006
Re:So was the Pacific Expansion worth it? Fri, 29 September 2006 16:30
Yes, it was absolutely worth it for me.

In addition to playing M44 just as it is, we also use it to generate scenarios for other games, most especially miniatures battle games, and one of our members is fiddling about with a variant that lets him use the piles of Galoob Star Wars MicroMachines he has laying about his house to play Star Wars battles using the C&C rules.

That said, more units, tiles, scenarios and options are always good for any game.

Expect Warhammer-Anything, which pretty much sucks all around. Twisted Evil

Darion Leonidas
      
4honor
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Re:So was the Pacific Expansion worth it? Sat, 30 September 2006 03:04
Buy it and Banzai!!!
      
    
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