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Forum: Ask the Authors - English
 Topic: FAQ
*player10
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October 2002
FAQ Sat, 09 November 2002 08:35
I've started a FAQ on my website with the two first rules questions I've received.

[Updated on: Sat, 09 November 2002 08:37]

      
eric
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Re:FAQ Sat, 09 November 2002 21:55
when it gets large enough, we can also post a PDF version in the Rules & Downloads section Razz
      
*player10
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Re:FAQ Sat, 09 November 2002 22:01
I hope the rules are clear and it won't never be really large!
      
eric
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Re:FAQ Sun, 10 November 2002 00:51
Nah, I meant with the extensions Laughing
eric
      
 Topic: Silver Coins
puppi
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January 2003
Silver Coins Sun, 19 January 2003 17:38
Hi Bruno,
I have question regarding silver coins.

Does silver coin have any refered value compared to gold coins? Ex. like 10 silver coins = 1 gold coin Or is it that silver coins have lower value than gold coin no matter how many player has?

BTW, I love your games and we play it all the time in Tokyo, Japan. =)

      
*player10
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Re:Silver Coins Sun, 19 January 2003 18:00
Silver coins don't have a higher or lower value than gold coins, they have a different use. Gold (fairy or common) is used in standard auctions, but never in tie-break auctions. Silver coins are used only in tie break auctions.
      
 Topic: January
*player649
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Posts: 102
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January 2003
  January Mon, 10 February 2003 06:56
Isn't it about time for another character contest winner to be announced?
there are some really cool ideas, I naturally, am impartial to my own, did you catch "The Wyvern" at the bottom of "Dragons, anyone?" Twisted Evil Wink
      
*player10
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Re:January Mon, 10 February 2003 13:43
When Eric will ask me which one is my favourite, I'll give him two or three...
      
eric
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Re:January Mon, 10 February 2003 19:19
Azarkon wrote on Sun, 09 February 2003 21:56

Isn't it about time for another character contest winner to be announced?
there are some really cool ideas, I naturally, am impartial to my own, did you catch "The Wyvern" at the bottom of "Dragons, anyone?" Twisted Evil Wink

Yes we will try and announce one (or two Laughing ) winners shortly(ie before the end of February), we've just been busy and I'd like to have the New Character database up and running before we do so. So... stay tuned!
      
 Topic: Clarification for the Enchantress
*player1666
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February 2003
  Clarification for the Enchantress Sat, 15 February 2003 03:21
I know this is nitpicking question, but I know the people I play with. So I'd like to cover the question before I introduce the game to them.

The rules for the Fairy card explicitly state that the fairy gold taken from the bank is kept for the rest of the game. The Enchantress also seems to give the same power, but doesn't mention keeping the fairy gold.

Am I correct in assuming that the fairy gold from the enchantress is kept for the rest of the game?

Andrew Morgan
      
*player10
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Re:Clarification for the Enchantress Sat, 15 February 2003 08:38
Yes it is!
      
 Topic: Plea for Help!
*player649
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  Plea for Help! Thu, 06 March 2003 06:31
Have you cought the heated debate between Epoch and me Question
Could one of you please shine your benovelent and binding jurisdiction upon the matter Question
Is there cause and justification for "events" Question

Or you could settle it by choosing february's wining card(s) Frown

[Updated on: Sat, 08 March 2003 18:19] by Moderator

      
*player10
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Re:Plea for Help! Thu, 06 March 2003 07:26
I'd rather keep with the general feel of the characters and avoid "events" with which all players get the same effect, like I'd rather avoid too compliated characters.

[Updated on: Sat, 08 March 2003 18:20] by Moderator

      
Pepsi4Me2
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Re:Plea for Help! Thu, 06 March 2003 17:32
The monthly winner would not 'settle it' between you and I Azarkon. We both have a number of good ideas. Debate will help bring out better efforts from us both, perhaps Rolling Eyes . Being picked as a winner for one card makes neither of us better than the other.

Something truly an 'event', as you describe, clearly is not going to win - neither is something lengthy or complicated.

I do think that a very good idea for a thread would be OUR picks of OUR favorite cards from each author and why. I will work on that and point out to you my favorites of yours, and the others.

[Updated on: Sat, 08 March 2003 18:20] by Moderator

      
*player649
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Re:Pela for Help! Sat, 08 March 2003 00:52
Sorry your right, I just want to see a february winner. It's overdue.

I think that nothing more new can be said, so, let the vishous character ideas flow.

You might consider adding to the shadow demon "The winner may choose to make null this effect" or "the winner does not lose a point" or something to that effect. But all choices are up to you.
      
eric
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Re:Pela for Help! Sat, 08 March 2003 18:19
Azarkon wrote on Fri, 07 March 2003 15:52

Sorry your right, I just want to see a february winner. It's overdue.


We agree it's overdue. We have picked the winner ten days ago now, and even have the illustration. Unfortunately we have not had a chance to make the final cards in three languages out of it yet, which explains why you haven't seen it. It will _not_ take us so long for March I promise. it's just that we've been a bit busy shall we say, given the new products in the pipeline Laughing
eric - who will refrain from giving a date until he knows for sure.
      
 Topic: No Coin Bids
*player2595
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May 2003
  No Coin Bids Fri, 02 May 2003 02:54
Do you win if you bid no Gold? If I bid 0 Gold and no one else bids, do I win? If everyone bids 0 Gold, is it a tie which will result in a tie break bid with silver coins? Put it in another way, can you win without Gold or you need silver coins? If you can't, then when everyone has no Gold to bid, the turn will end even if there are unauctioned cards?

The rules didn't mention what happens if you bid 0 Gold or the null case of no bids.

Thanks
      
Yann
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Re:No Coin Bids Sat, 03 May 2003 15:13
If no one bids, this means that no one wants the card, therefore it is not used and simply discarded.
Smile
Yann
      
 Topic: Bluffing with sound
*player3224
Junior Member

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May 2003
Bluffing with sound Fri, 30 May 2003 03:50
I recently picked up Fist of Dragonstones with a few of my friends and we all love the game. The first thing we noticed, was that the barriers that come with the game are too low for our playing setup, and we were reading hand motions to determine what others bid. We resolved this by using other barriers; small boxes, birthday cards, whatever is in the area.

I guess it's human nature, but next we began listening for the sounds of the coins hitting each other to determine what a player's bid might be. We all developed our own ways to throw off the others when grabbing our coins (pick them up, drop them, shuffle them to other hands, etc); we decided to name this bluffing. In one tie-breaker, to throw off my opponent, i grabbed some of my fairy gold (rather noisably) and put my fist out to set my bid. He had bid 2 silver coins, and i opened my fist of 4 fairy gold. He won the bid 2 silver to 0 silver, and i put my fairy gold back. The majority of us saw nothing wrong with this, it's on par with having two pairs in poker and smiling like an idiot to make your opponents think you have something bigger. One friend however, began to argue that it changes the mechanics of the game. To the rest of us, it seems that ideal conditions for this game would be like playing over the internet where there is no way possible to determine other players' bids. So listening for sounds should not be considered part of the game mechanics. Also, like mentioned earlier, how is this different than a bluff in poker?

So in short, from the source, what is the ruling on 'sound bluffing'? Is there a problem with me placing a bid of 3 silver and 2 fairy gold; then returning the 3 silver because they don't count in a regular auction? And vice versa in a tie-breaker auction?

Thanks for your time, sorry if i made this seem a little long winded.
      
*player10
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Re:Bluffing with sound Tue, 03 June 2003 08:27
Since it doesn't change the game itself, it's really as you wish and I don't think an official ruling is needed Wink
      
Yann
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Re:Bluffing with sound Tue, 03 June 2003 09:31
Personally, my kids and I like to make all kind of fake sounds with our coins to enhance even higher the bluffing part of the game. This is a lot of fun!

Yann

[Updated on: Tue, 03 June 2003 09:31]

      
Pepsi4Me2
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February 2003
Re:Bluffing with sound Wed, 04 June 2003 16:17
We certainly make noise as well fumbling around with the coins, though we tend to make more noise when we are bluffing. Be careful of that. Razz

The rules do state the first bidding is to be done in gold and the tie-breakers in silver. Since you used gold in a tie-breaker to "bid", consistent with the rules, you should not be bringing it back behind your screen unless the turn is over.

For my group, all bluffing from behind the screen is downright expected. I'd suggest doing a better job of faking putting coins in your hand (whether noisily or not).

However, majority rules in "House Rules". Establish your own personal rules for bluffing, and the return of coins that you cannot normally use to bid. Do that prior to the start of the game and I don't see any problem with it.

Epoch
(Just another player)
      
*player649
Senior Member

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January 2003
Re:Bluffing with sound Thu, 24 July 2003 07:22
I've always played that way-it helps. I have also mastered making virtually the exact movements regardless of my bid, but that's difficult.

If you really want to go the extra mile, get some extra disks and paint them white or purple or something. Then there will be no issues.
      
 Topic: 2 player variants
*player649
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  2 player variants Tue, 28 January 2003 03:18
having tried dragonstones as a 2 player game, there are obviously some serious shortfalls. Do you guys have an idea of how to change it or should I start a thread in the general forum?
      
*player10
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Re:2 player variants Tue, 28 January 2003 07:10
We never thought of this game as a two player game and, frankly, I don't see how to make it work - probably better play a true two players game!
      
eric
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Re:2 player variants Wed, 29 January 2003 01:59
Azarkon wrote on Mon, 27 January 2003 18:18

having tried dragonstones as a 2 player game, there are obviously some serious shortfalls. Do you guys have an idea of how to change it or should I start a thread in the general forum?


The problem that I see with a two player variant is that I have yet to come across a bidding mechanism that is interesting with only two players (it's kind of like Newton's Universal Law of Gravitation in that regard, it's trivial with two bodies and inherently intractable with more Laughing )

So the alternative would be to build a mechanism that automatically plays a third bid from simple, automated game rules. Though I will not guarantee it can't be done, nothing comes to mind there.

I do have some variant ideas centered around deck building (but which would require a deck per player, and several of the new characters introduced on this site and Bruno's), that could be interesting even with two players, but they do not solve the two players bidding issue outlined above.

So... if you feel brave and think you may have discovered or stumbled onto something unique, please feel free to share it, but the odds are against it Confused
      
*player649
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Re:2 player variants Thu, 30 January 2003 03:07
I see what you're saying.
It seems to me that with fewer players, strategy becomes more important than luck. The problem with 2 is that there is imbalance. I was thinking of reducing the cards to Aincent dragon, Wizard, Magician, +1 dragon, +1or2 other. Cards like the thief and brigand become too powerful. Throw in some extra common gold, a free amulet and/or witch toke, and the strategy becomes very important. It wouldn't have the same chaotic dynamic as larger games, but the dyanmic between 6 and 3 player games is different also.
      
Duglis
Member

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June 2003
Re:2 player variants Sun, 06 July 2003 19:56
I have an idea for a 2 player variant.....
After an auction between 2 players is won....roll a 6 sided die.
If a 1 or 2 comes up..then that card is taken by the evil black wizard and discarded and noone gets that card...you still must
pay what you bid as per rules.

However, if you pay 1 (or 2? what do you think) Silver coins you
can prevent the black wizard from getting the card and the auction winner gets the card.

Any good?

Douglas
      
*player649
Senior Member

Posts: 102
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January 2003
Re:2 player variants Thu, 24 July 2003 07:25
not a bad idea.

I have since gon on to modifying the "2XDS" idea into a more workable yet unrecogniseable game.

You may see it later if I work out the kinks.
      
 Topic: Clarification regarding Fairy gold
nocstorm
Junior Member
Second Lieutenant

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February 2004
Clarification regarding Fairy gold Mon, 22 March 2004 11:53
Hello.

I recently purchased an English copy of FoD. I've read through the rules-leaflet but am having problems understanding all the fine details regarding Fairy gold.

1) On your FAQ there's an entry regarding there is a note saying that any Fairy gold used to purchase stones through the Merchant-card are lost to the bank. Does that mean that they will _NOT_ be replenished at the start of the next 10-card turn?

2) Some of the cards (Thief, Enchantress, Fairy) let people take a Fairy gold from the bank (or as the Thief, from another player). I know that the Fairy and Enchantress lets you keep that gold for the rest of the game. Does that also apply to gold which is received through the Thief?
Also, does the player who loses a Fairy gold to the thief get it back (or get a new from the bank) when the next 10-card turn starts, or will they start the next turn with only 7 Fairy gold instead of the normal amount of 8?
The general rules say: "Fairy Gold is magic and always returns to its original owner!" and this confuses me a bit.

Are there any other things that can cause someone to permanently receive or lose Fairy gold?
      
Luke the Flaming
Senior Member

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July 2003
Re:Clarification regarding Fairy gold Mon, 22 March 2004 23:04
1) yes, it's lost forever.
2) yes, you keep that coin for the rest of the game; the victim will play with 1 less gold for the rest of the game.
3) permanent loss = the Necromancer, if you choose to use his power!

P.S. "Fairy Gold is magic and always returns to its original owner": remove "original" from the sentence and think about some effects (Thief, etc.) as "change ownership"! Very Happy
      
Forum: Terra - Français
 Topic: Le produit est disponible !
Yann
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  Le produit est disponible ! Thu, 27 November 2003 13:53
Ca y est, les premières boîtes sont arrivées au bureau ! Les boutiques devraient elles aussi recevoir (ou avoir déjà reçu) leur boîtes.

Bons jeux,

Yann
      
*player6829
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October 2003
  Re:Le produit est disponible ! Sat, 29 November 2003 01:44
Je ne l'ai pas encore testé ms je voulais qd même salué cette belle initiative, étant de plus plutôt sympathisant écolo, alter-mondialiste et tt le tintouin (bien ke très peu engagé) ...
Bravo à tt l'équipe de DoW pr ce genre d'action d'autant plus chouette ke c'est rare. Smile
      
 Topic: Ou trouver le jeu en boutique ?
albcheese
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October 2003
Ou trouver le jeu en boutique ? Thu, 13 November 2003 15:24
Hello

je prefere acheter ce jeu en vrai

Ou est-il deja en vente a Paris ?

chez Fireball ?

Et combien de temps dure une partie ?

Merci
      
Pierre
Senior Member
Cadet

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Re:Ou trouver le jeu en boutique ? Thu, 13 November 2003 15:41
Voir bouton "boutique", "chercher une boutique", puis taper le code postal désiré.
Pierre
      
albcheese
Junior Member

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October 2003
Re:Ou trouver le jeu en boutique ? Thu, 13 November 2003 20:09
Oui mais visiblement ils ne l'ont pas encore (Descartes et Fireball)

Donc quand sera-t-il dispo svp ?

merci

Alb
      
Pierre
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Cadet

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Re:Ou trouver le jeu en boutique ? Fri, 14 November 2003 10:24
Désolé, je n'avais pas vu que la question portait sur terra Embarassed
Le jeu sera disponible à la fin du mois de novembre en boutique.
Pierre
      
Kaede Okita
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Re:Ou trouver le jeu en boutique ? Sun, 23 November 2003 22:02
Est-ce que les VRP de chez DOW les auront en avance sur les boutiques ?

vivi moi aussi je peux etre sérieux des fois... mais c'est super rare... ça t'en bouche un coin... hein fred !

[Updated on: Sun, 23 November 2003 22:02]

      
Braco
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June 2003
Re:Ou trouver le jeu en boutique ? Mon, 01 December 2003 19:48
C marrant... Quand t'es sérieux, personne te répond... Very Happy
      
*player6829
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Re:Ou trouver le jeu en boutique ? Tue, 02 December 2003 02:42
Ben si y'a toi Braco ! Very Happy Laughing Very Happy