Forum: Ask the Authors - English |
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Topic: FAQ |
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*player10
Posts: 177
Registered: October 2002
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eric

Posts: 3187
Registered: October 2002
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Re:FAQ
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Sat, 09 November 2002 21:55

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when it gets large enough, we can also post a PDF version in the Rules & Downloads section
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*player10
Posts: 177
Registered: October 2002
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Re:FAQ
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Sat, 09 November 2002 22:01

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I hope the rules are clear and it won't never be really large!
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eric

Posts: 3187
Registered: October 2002
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Re:FAQ
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Sun, 10 November 2002 00:51

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Nah, I meant with the extensions
eric
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Topic: Silver Coins |
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puppi
Posts: 4
Registered: January 2003
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Silver Coins
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Sun, 19 January 2003 17:38

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Hi Bruno,
I have question regarding silver coins.
Does silver coin have any refered value compared to gold coins? Ex. like 10 silver coins = 1 gold coin Or is it that silver coins have lower value than gold coin no matter how many player has?
BTW, I love your games and we play it all the time in Tokyo, Japan. =)
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*player10
Posts: 177
Registered: October 2002
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Re:Silver Coins
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Sun, 19 January 2003 18:00

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Silver coins don't have a higher or lower value than gold coins, they have a different use. Gold (fairy or common) is used in standard auctions, but never in tie-break auctions. Silver coins are used only in tie break auctions.
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Topic: January |
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*player649
Posts: 102
Registered: January 2003
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January
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Mon, 10 February 2003 06:56

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Isn't it about time for another character contest winner to be announced?
there are some really cool ideas, I naturally, am impartial to my own, did you catch "The Wyvern" at the bottom of "Dragons, anyone?"
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*player10
Posts: 177
Registered: October 2002
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Re:January
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Mon, 10 February 2003 13:43

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When Eric will ask me which one is my favourite, I'll give him two or three...
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eric

Posts: 3187
Registered: October 2002
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Re:January
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Mon, 10 February 2003 19:19

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Azarkon wrote on Sun, 09 February 2003 21:56 | Isn't it about time for another character contest winner to be announced?
there are some really cool ideas, I naturally, am impartial to my own, did you catch "The Wyvern" at the bottom of "Dragons, anyone?"
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Yes we will try and announce one (or two ) winners shortly(ie before the end of February), we've just been busy and I'd like to have the New Character database up and running before we do so. So... stay tuned!
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Topic: Clarification for the Enchantress |
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*player1666
Posts: 1
Registered: February 2003
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Clarification for the Enchantress
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Sat, 15 February 2003 03:21

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I know this is nitpicking question, but I know the people I play with. So I'd like to cover the question before I introduce the game to them.
The rules for the Fairy card explicitly state that the fairy gold taken from the bank is kept for the rest of the game. The Enchantress also seems to give the same power, but doesn't mention keeping the fairy gold.
Am I correct in assuming that the fairy gold from the enchantress is kept for the rest of the game?
Andrew Morgan
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*player10
Posts: 177
Registered: October 2002
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Re:Clarification for the Enchantress
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Sat, 15 February 2003 08:38

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Yes it is!
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Topic: Plea for Help! |
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*player649
Posts: 102
Registered: January 2003
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*player10
Posts: 177
Registered: October 2002
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Pepsi4Me2
Posts: 7
Registered: February 2003
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*player649
Posts: 102
Registered: January 2003
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Re:Pela for Help!
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Sat, 08 March 2003 00:52

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Sorry your right, I just want to see a february winner. It's overdue.
I think that nothing more new can be said, so, let the vishous character ideas flow.
You might consider adding to the shadow demon "The winner may choose to make null this effect" or "the winner does not lose a point" or something to that effect. But all choices are up to you.
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eric

Posts: 3187
Registered: October 2002
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Re:Pela for Help!
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Sat, 08 March 2003 18:19

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Azarkon wrote on Fri, 07 March 2003 15:52 | Sorry your right, I just want to see a february winner. It's overdue.
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We agree it's overdue. We have picked the winner ten days ago now, and even have the illustration. Unfortunately we have not had a chance to make the final cards in three languages out of it yet, which explains why you haven't seen it. It will _not_ take us so long for March I promise. it's just that we've been a bit busy shall we say, given the new products in the pipeline
eric - who will refrain from giving a date until he knows for sure.
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Topic: No Coin Bids |
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*player2595
Posts: 2
Registered: May 2003
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No Coin Bids
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Fri, 02 May 2003 02:54

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Do you win if you bid no Gold? If I bid 0 Gold and no one else bids, do I win? If everyone bids 0 Gold, is it a tie which will result in a tie break bid with silver coins? Put it in another way, can you win without Gold or you need silver coins? If you can't, then when everyone has no Gold to bid, the turn will end even if there are unauctioned cards?
The rules didn't mention what happens if you bid 0 Gold or the null case of no bids.
Thanks
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Yann

Posts: 2465
Registered: October 2002
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Re:No Coin Bids
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Sat, 03 May 2003 15:13

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If no one bids, this means that no one wants the card, therefore it is not used and simply discarded.
Yann
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Topic: Bluffing with sound |
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*player3224
Posts: 1
Registered: May 2003
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Bluffing with sound
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Fri, 30 May 2003 03:50

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I recently picked up Fist of Dragonstones with a few of my friends and we all love the game. The first thing we noticed, was that the barriers that come with the game are too low for our playing setup, and we were reading hand motions to determine what others bid. We resolved this by using other barriers; small boxes, birthday cards, whatever is in the area.
I guess it's human nature, but next we began listening for the sounds of the coins hitting each other to determine what a player's bid might be. We all developed our own ways to throw off the others when grabbing our coins (pick them up, drop them, shuffle them to other hands, etc); we decided to name this bluffing. In one tie-breaker, to throw off my opponent, i grabbed some of my fairy gold (rather noisably) and put my fist out to set my bid. He had bid 2 silver coins, and i opened my fist of 4 fairy gold. He won the bid 2 silver to 0 silver, and i put my fairy gold back. The majority of us saw nothing wrong with this, it's on par with having two pairs in poker and smiling like an idiot to make your opponents think you have something bigger. One friend however, began to argue that it changes the mechanics of the game. To the rest of us, it seems that ideal conditions for this game would be like playing over the internet where there is no way possible to determine other players' bids. So listening for sounds should not be considered part of the game mechanics. Also, like mentioned earlier, how is this different than a bluff in poker?
So in short, from the source, what is the ruling on 'sound bluffing'? Is there a problem with me placing a bid of 3 silver and 2 fairy gold; then returning the 3 silver because they don't count in a regular auction? And vice versa in a tie-breaker auction?
Thanks for your time, sorry if i made this seem a little long winded.
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*player10
Posts: 177
Registered: October 2002
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Re:Bluffing with sound
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Tue, 03 June 2003 08:27

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Since it doesn't change the game itself, it's really as you wish and I don't think an official ruling is needed
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Yann

Posts: 2465
Registered: October 2002
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Pepsi4Me2
Posts: 7
Registered: February 2003
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Re:Bluffing with sound
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Wed, 04 June 2003 16:17

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We certainly make noise as well fumbling around with the coins, though we tend to make more noise when we are bluffing. Be careful of that.
The rules do state the first bidding is to be done in gold and the tie-breakers in silver. Since you used gold in a tie-breaker to "bid", consistent with the rules, you should not be bringing it back behind your screen unless the turn is over.
For my group, all bluffing from behind the screen is downright expected. I'd suggest doing a better job of faking putting coins in your hand (whether noisily or not).
However, majority rules in "House Rules". Establish your own personal rules for bluffing, and the return of coins that you cannot normally use to bid. Do that prior to the start of the game and I don't see any problem with it.
Epoch
(Just another player)
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*player649
Posts: 102
Registered: January 2003
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Re:Bluffing with sound
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Thu, 24 July 2003 07:22

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I've always played that way-it helps. I have also mastered making virtually the exact movements regardless of my bid, but that's difficult.
If you really want to go the extra mile, get some extra disks and paint them white or purple or something. Then there will be no issues.
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Topic: 2 player variants |
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*player649
Posts: 102
Registered: January 2003
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2 player variants
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Tue, 28 January 2003 03:18

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having tried dragonstones as a 2 player game, there are obviously some serious shortfalls. Do you guys have an idea of how to change it or should I start a thread in the general forum?
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*player10
Posts: 177
Registered: October 2002
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Re:2 player variants
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Tue, 28 January 2003 07:10

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We never thought of this game as a two player game and, frankly, I don't see how to make it work - probably better play a true two players game!
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eric

Posts: 3187
Registered: October 2002
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Re:2 player variants
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Wed, 29 January 2003 01:59

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Azarkon wrote on Mon, 27 January 2003 18:18 | having tried dragonstones as a 2 player game, there are obviously some serious shortfalls. Do you guys have an idea of how to change it or should I start a thread in the general forum?
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The problem that I see with a two player variant is that I have yet to come across a bidding mechanism that is interesting with only two players (it's kind of like Newton's Universal Law of Gravitation in that regard, it's trivial with two bodies and inherently intractable with more )
So the alternative would be to build a mechanism that automatically plays a third bid from simple, automated game rules. Though I will not guarantee it can't be done, nothing comes to mind there.
I do have some variant ideas centered around deck building (but which would require a deck per player, and several of the new characters introduced on this site and Bruno's), that could be interesting even with two players, but they do not solve the two players bidding issue outlined above.
So... if you feel brave and think you may have discovered or stumbled onto something unique, please feel free to share it, but the odds are against it
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*player649
Posts: 102
Registered: January 2003
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Re:2 player variants
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Thu, 30 January 2003 03:07

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I see what you're saying.
It seems to me that with fewer players, strategy becomes more important than luck. The problem with 2 is that there is imbalance. I was thinking of reducing the cards to Aincent dragon, Wizard, Magician, +1 dragon, +1or2 other. Cards like the thief and brigand become too powerful. Throw in some extra common gold, a free amulet and/or witch toke, and the strategy becomes very important. It wouldn't have the same chaotic dynamic as larger games, but the dyanmic between 6 and 3 player games is different also.
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Duglis
Posts: 58
Registered: June 2003
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Re:2 player variants
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Sun, 06 July 2003 19:56

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I have an idea for a 2 player variant.....
After an auction between 2 players is won....roll a 6 sided die.
If a 1 or 2 comes up..then that card is taken by the evil black wizard and discarded and noone gets that card...you still must
pay what you bid as per rules.
However, if you pay 1 (or 2? what do you think) Silver coins you
can prevent the black wizard from getting the card and the auction winner gets the card.
Any good?
Douglas
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*player649
Posts: 102
Registered: January 2003
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Re:2 player variants
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Thu, 24 July 2003 07:25

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not a bad idea.
I have since gon on to modifying the "2XDS" idea into a more workable yet unrecogniseable game.
You may see it later if I work out the kinks.
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Topic: Clarification regarding Fairy gold |
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nocstorm
Posts: 11
Registered: February 2004
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Clarification regarding Fairy gold
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Mon, 22 March 2004 11:53

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Hello.
I recently purchased an English copy of FoD. I've read through the rules-leaflet but am having problems understanding all the fine details regarding Fairy gold.
1) On your FAQ there's an entry regarding there is a note saying that any Fairy gold used to purchase stones through the Merchant-card are lost to the bank. Does that mean that they will _NOT_ be replenished at the start of the next 10-card turn?
2) Some of the cards (Thief, Enchantress, Fairy) let people take a Fairy gold from the bank (or as the Thief, from another player). I know that the Fairy and Enchantress lets you keep that gold for the rest of the game. Does that also apply to gold which is received through the Thief?
Also, does the player who loses a Fairy gold to the thief get it back (or get a new from the bank) when the next 10-card turn starts, or will they start the next turn with only 7 Fairy gold instead of the normal amount of 8?
The general rules say: "Fairy Gold is magic and always returns to its original owner!" and this confuses me a bit.
Are there any other things that can cause someone to permanently receive or lose Fairy gold?
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Luke the Flaming
Posts: 270
Registered: July 2003
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Re:Clarification regarding Fairy gold
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Mon, 22 March 2004 23:04

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1) yes, it's lost forever.
2) yes, you keep that coin for the rest of the game; the victim will play with 1 less gold for the rest of the game.
3) permanent loss = the Necromancer, if you choose to use his power!
P.S. "Fairy Gold is magic and always returns to its original owner": remove "original" from the sentence and think about some effects (Thief, etc.) as "change ownership"!
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Forum: Terra - Français |
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Topic: Le produit est disponible ! |
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Yann

Posts: 2465
Registered: October 2002
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Le produit est disponible !
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Thu, 27 November 2003 13:53

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Ca y est, les premières boîtes sont arrivées au bureau ! Les boutiques devraient elles aussi recevoir (ou avoir déjà reçu) leur boîtes.
Bons jeux,
Yann
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*player6829
Posts: 722
Registered: October 2003
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Re:Le produit est disponible !
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Sat, 29 November 2003 01:44

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Je ne l'ai pas encore testé ms je voulais qd même salué cette belle initiative, étant de plus plutôt sympathisant écolo, alter-mondialiste et tt le tintouin (bien ke très peu engagé) ...
Bravo à tt l'équipe de DoW pr ce genre d'action d'autant plus chouette ke c'est rare.
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Topic: Ou trouver le jeu en boutique ? |
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albcheese
Posts: 2
Registered: October 2003
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Ou trouver le jeu en boutique ?
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Thu, 13 November 2003 15:24

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Hello
je prefere acheter ce jeu en vrai
Ou est-il deja en vente a Paris ?
chez Fireball ?
Et combien de temps dure une partie ?
Merci
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Pierre

Posts: 181
Registered: October 2002
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Re:Ou trouver le jeu en boutique ?
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Thu, 13 November 2003 15:41

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Voir bouton "boutique", "chercher une boutique", puis taper le code postal désiré.
Pierre
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albcheese
Posts: 2
Registered: October 2003
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Re:Ou trouver le jeu en boutique ?
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Thu, 13 November 2003 20:09

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Oui mais visiblement ils ne l'ont pas encore (Descartes et Fireball)
Donc quand sera-t-il dispo svp ?
merci
Alb
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Pierre

Posts: 181
Registered: October 2002
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Re:Ou trouver le jeu en boutique ?
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Fri, 14 November 2003 10:24

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Désolé, je n'avais pas vu que la question portait sur terra
Le jeu sera disponible à la fin du mois de novembre en boutique.
Pierre
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Kaede Okita

Posts: 1057
Registered: October 2003
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Braco
Posts: 79
Registered: June 2003
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Re:Ou trouver le jeu en boutique ?
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Mon, 01 December 2003 19:48

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C marrant... Quand t'es sérieux, personne te répond...
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*player6829
Posts: 722
Registered: October 2003
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Re:Ou trouver le jeu en boutique ?
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Tue, 02 December 2003 02:42
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Ben si y'a toi Braco !
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