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Fred the Obscure
Senior Member

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Posts: 227
April 2006
Winter rules Sun, 25 November 2012 13:20
Greetings All,

i was playing Breakthrough - Nach Mockau yesterday and was having some thoughts about the effects of Winter on the combatants.

The background to the scenario states the temperature fell
to -40 C, and tank tracks are solderred into the frozen mud.

I live in Durban, South Africa - I think 15C is getting chilly, never mind -40c!

The "General Winter" rule of Axis rolling two dice and removing a unit for each granade made sense, although it didn't have an impact on our game. Units were lost, never an entire unit, and from units on the back lione.

It was the Special rule - Blitz rules in effect that seemed odd. i.e. Allied (Russian ) armour move two hexes, Axis no effect. Doesn't seem correct somehow in the context of the conditions.
I understand Blitz rules in the context of the Blitz effect, giving the German armour more movement againt Allied opposition - not at the Gates of Moscow though.

So the Blitz rules didn't reflect what was happening on the ground, and "General Winter" didn't have that much effect.

Anybody with any Winter type house rules that they use to replicate the German experiance?


Fred the Obscure,
Durban, South Africa.


  Winter rules  Fred the ObscureSun, 25 November 2012 13:20
  Re:Winter rules JFKoskiTue, 27 November 2012 19:50
  Re:Winter rules 50thTue, 27 November 2012 22:10
  Re:Winter rules MoomerWed, 28 November 2012 00:24
  Re:Winter rules JFKoskiWed, 28 November 2012 17:28
  Re:Winter rules JFKoskiFri, 02 August 2013 04:06
  Re:Winter rules Aussie_DiggerFri, 02 August 2013 09:03
  Re:Winter rules JJAZFri, 02 August 2013 11:07
  Re:Winter rules JFKoskiSun, 11 August 2013 21:50
  Re:Winter rules 50thTue, 13 August 2013 16:28
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