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**player1557702
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April 2014
Mini-expansion: Arctic Invasion Sun, 13 April 2014 16:25
Hello.

I would like to share this collection of new races and special powers that I have made, under the name Arctic Invasion. I live in Greenland, and thus is it all inspired by Greenlandic and Inuit culture, mythology etc.

EDIT: To download rule sheet and ready to print race and special power sheets, follow this link: http://www.scribd.com/doc/218803466/Arctic-Invasion-Small-Wo rld

I and the people I play with have given it lot of thought concerning the rules, balancing them the number of tokens you get. But of course, everybody else's opinions are welcome
First the races:

ANGAKKUQS:

http://tinypic.com/usermedia.php?uo=fNkd6hpTbcNqM0k5GTsf8oh4 l5k2TGxc

Rules: Each turn, you may use 3 helping spirits. The Whale with the ability of Seafaring and the Amô with the ability of Flying. The Polar Bear counts as a race token during Conquest, and makes that Region immune until the next round. They can't be used together.

Info: Angakkuqs are the equivalent of a medicine man in Greenland. An Amô is a helping spirit to the Angakkuq. The whale and the polar bear are animals with great cultural value.

AQAJARORSIORPUAS:

http://tinypic.com/usermedia.php?uo=fNkd6hpTbcOLmDPlD8GDbYh4 l5k2TGxc#.U0qb4_mWiSo

Rules: If 2 or more race tokens present in a Region conquered by you, 2 of the opponent’s race tokens must go to the tray.

Info: An Aqajarorsiorpua (long name) is an evil spirit, who lives in a big stone. When people pass by them, they are killed instantly by the sight of the Aqajarorsiorpua.

QIVITOQS:

http://tinypic.com/usermedia.php?uo=fNkd6hpTbcMedMpXwd6DBIh4 l5k2TGxc

Rules: During Troop Redeployment, place one Freeze-token on an active Region of yours, and the second one on a to the first token adjacent, non-empty Region. They remain immune and as inactive until your next turn. Race and special power related coins still earned. If two or more tokens present, the remains is still available in Conquest.

Info: When loosing face, some people chose to leave the society and survive on their own in the wild as long as possible. A kind of suicide. But some people survived it, and were considered to have achieved supernatural powers.

Note: They are a bit complicated, and not as accessible as Humans or Orcs. But I at least find them interesting, since their power can be used in many more ways than a Human.

THULE PEOPLE:

http://tinypic.com/usermedia.php?uo=fNkd6hpTbcN0yRc7Hrhqf4h4 l5k2TGxc

Rules: Conquer any adjacent Region using 1 less token per Thule People token gone to the tray by Conquest since your last turn. In other words, receive one Commando each time one of you has lost an active token since your last turn.

Info: The Thule People were a people who lived in Greenland a long time ago. They are the ancestors of the current Inuits. Their power is connected to their ability to survive.

TORNARSSUKS:

http://tinypic.com/usermedia.php?uo=fNkd6hpTbcP0NxJHtuveJIh4 l5k2TGxc

Rules: No Race benefits as such, but receives 2 Special Powers. For instance, you could play as Berserk Behemoth Tornarssuks, or Diplomat Dragon Master Tornarssuks.

Info: The Tornassuk is the closest thing equivalent to a God in Inuit mythology. He is the go-to spirit if none of the other spirits are able to help you.

Note: So mostly just an apology to make the race I’ve always wanted to make.

Now for the special powers:

BLOCK GRANTED:

http://tinypic.com/usermedia.php?uo=fNkd6hpTbcNgjg02QAziDYh4 l5k2TGxc

Rules: Pick this Special Power and the race it belongs for free. No matter its position in the Queue, as long as visible. Still costs 1 coin to pass it.

Info: Greenland receives block grant from Denmark due to the former colonization. So, a bit of a joke, but at the same time it can be very useful in some situations.

SURVIVING:

http://tinypic.com/usermedia.php?uo=fNkd6hpTbcNJtFeFAFUypIh4 l5k2TGxc

Rules: Wipe out all active tokens occupying a Region solitarily at the moment when the Race with this Special Power is picked.

TRADITIONAL:

http://tinypic.com/usermedia.php?uo=fNkd6hpTbcPGjqLrikdc8Yh4 l5k2TGxc

Rules: Collect a by 1 growing amount of coins each turn. Starting with 1, and limited to 5 per turn.

Info: Like the last one, not much to explain. Usually it’s a good thing to decline, but the player here gets rewarded by staying the same race.

TUPILAQ:

http://tinypic.com/usermedia.php?uo=fNkd6hpTbcMHmd04EEW88Yh4 l5k2TGxc

Rules: Your opponents may only attack your active race once each per turn.

Info: A Tupilaq is a helping spirit. Today they are known as crafts typically made from reindeer antlers or narwhale tusk. They are said to bring luck to you, and death to your opponents.

That’s all. Does anybody know if it is possible to show it to Days of Wonder somehow? I would like to show what I’ve made. Though I do realize that there probably aren't enough demand for a expansion with Greenlandic theme.

[Updated on: Fri, 18 April 2014 15:36]

      

SubjectPosterDate
  Mini-expansion: Arctic Invasion  **player1557702Sun, 13 April 2014 16:25
  Re:Mini-expansion: Arctic Invasion AngryMarineSun, 13 April 2014 22:51
  Re:Mini-expansion: Arctic Invasion **player1557702Mon, 14 April 2014 01:25
  Re:Mini-expansion: Arctic Invasion rasmussen81Mon, 14 April 2014 02:22
  Re:Mini-expansion: Arctic Invasion **player1557702Mon, 14 April 2014 02:42
  Re:Mini-expansion: Arctic Invasion rasmussen81Mon, 14 April 2014 05:20
  Re:Mini-expansion: Arctic Invasion AngryMarineMon, 14 April 2014 08:15
  Re:Mini-expansion: Arctic Invasion **player1557702Mon, 14 April 2014 13:22
  Re:Mini-expansion: Arctic Invasion J-Effe IVMon, 14 April 2014 17:22
  Re:Mini-expansion: Arctic Invasion AngryMarineMon, 14 April 2014 18:23
  Re:Mini-expansion: Arctic Invasion Erik UitdebroeckMon, 14 April 2014 19:03
  Re:Mini-expansion: Arctic Invasion **player1557702Mon, 14 April 2014 20:48
  Re:Mini-expansion: Arctic Invasion cazaron1Mon, 14 April 2014 23:24
  Re:Mini-expansion: Arctic Invasion rasmussen81Tue, 15 April 2014 00:26
  Re:Mini-expansion: Arctic Invasion **player1557702Tue, 15 April 2014 01:07
  Re:Mini-expansion: Arctic Invasion rasmussen81Tue, 15 April 2014 04:54
  Re:Mini-expansion: Arctic Invasion **player1557702Tue, 15 April 2014 13:06
  Re:Mini-expansion: Arctic Invasion KAKYBACTue, 15 April 2014 15:27
  Re:Mini-expansion: Arctic Invasion **player1557702Wed, 16 April 2014 02:49
  Re:Mini-expansion: Arctic Invasion KAKYBACWed, 16 April 2014 15:28
  Re:Mini-expansion: Arctic Invasion **player1557702Thu, 17 April 2014 00:05
  Re:Mini-expansion: Arctic Invasion **player1557702Thu, 17 April 2014 15:26
  Re:Mini-expansion: Arctic Invasion Erik UitdebroeckFri, 18 April 2014 12:17
  Re:Mini-expansion: Arctic Invasion Dan42hitchikersThu, 24 April 2014 01:24
  Re:Mini-expansion: Arctic Invasion TussinMon, 15 December 2014 05:08
  Re:Mini-expansion: Arctic Invasion blaxnlionMon, 15 December 2014 10:27
  Re:Mini-expansion: Arctic Invasion TussinSun, 21 December 2014 21:55
  Re:Mini-expansion: Arctic Invasion DragonsDreamFri, 22 May 2015 15:42
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