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Matt Leacock
Matt made the switch to designing board games full time in July of 2014, a dream job for him since he was little.
AboutMatt Leacock
Matt made the switch to designing board games full time in July of 2014, a dream job for him since he was little. Prior to that he was a user experience designer working on community and communications products for companies including Apple, Netscape, AOL, Yahoo!, and Sococo. Throughout his entire career, he designed games in his free time.
He has designed over two dozen games for the international market and has become known for cooperative games since the success of Pandemic (2008), Pandemic Legacy (2015) and Forbidden Island (2010). His most recent cooperative game, Daybreak, has players taking on the climate crisis.