19304A  [Normandy] Caumont l'Eventé
June 12, 1944
Western Front
Attack of the Big Red One.
By: jdrommel - Last update: 04/04/2018

Historical Background:
One week after D-day, it was still time for the consolidation of the Allied beach heads. In the area of Omaha Beach, the next objective for the 1st US Infantry Division "Big Red One" was to capture Caumont l'Eventé, a village on a small height at about 22km from the seaside. The infantrymen of the 26th Infantry Regiment, with the support of the Sherman tanks of the 743th Tank Battalion, attacked in the morning of the 12th June. They were repelled on a first time by a German counter-attack made by infantry and tanks of the 2.Panzer Division newly arrived in the battlefield. Finally, on the 13th June in the morning, Caumont l'Eventé was in Allied hands.
The stage is set, the battle lines are drawn, and you are in command. The rest is history.

Axis player [Germany] : 4 command cards.
Allied player [United States] : 6 command cards, you move first.

Conditions of Victory:
6 medals.
The 8 hex of Caumont l'Eventé (including the cemetery) form a Temporary Majority Medal Objective worth 1 Medal for whoever controls the village.
So the Axis player begins the game with one medal in his victory path.

Special Rules:
- Use "Specialized Units" rules (Troops 2) to the three Axis units with badge.
- Use "Mobile Artillery" (Troops 14) to the US artillery unit.
- Use "Air Strikes" rules (Action 3) for the Allied player only.

Scenario Bibliography:
- "D'Omaha à Saint-Lo, la bataille des haies - Ed. Heimdal.

Set-up Order