Historical Background: December 1943, the small coastal city of Ortona, on the Adriatic Sea, was the place of a violent battle between the British 8th Army and the German 10.Armee. Canadians of the 1st Canadian Division had to capture a strategic crossroad codenamed "Cider", on the road Ortona-Orsogna. To reach the crossroad, It was necessary to cross a gully, under the machine guns fire of the German soldiers of the Panzer Grenadier Regiment .200, entrenched in Casa Berardi, a massive building which overlook the gully. "C" company of the 22nd Royal Regiment, under the command of Captain Paul Triquet, was ordered to capture Casa Berardi with the support of a tank squadron of the 11th Armoured Regiment. Led by Captain Triquet, Canadians crossed the gully and captured Casa Berardi in a furious combat. In spite of several German counter-attacks, Casa Berardi stayed in Canadian hands, but at the end of the battle only 19 soldiers were still able-bodied in the "C" coy.
The stage is set, the battle lines are drawn, and you are in command. The rest is history.
Briefing: Axis player [Germany] Take 5 Command cards.
Allied player [Canada] Take 6 Command cards. You move first.
Conditions of Victory: 6 medals.
Casa Berardi is a Temporary medal objective for the Allied player.
Special Rules: Use "BCF Command" rules (Nations 5 - BCF Command rules) to all Allied units.
Use "Heroic Leader" rules (Actions 8 - Heroic Leader) to the Allied unit marked with a Battlestar.
Special Weapon Asset rules (SWAs 4 - Special Weapon Assets) are in effect for the units equipped with machine guns (SWAs 7 - Machine Gun Late War).
Use "Fordable streams" rules for the "Gully" (Terrains 61 - Fordable Streams).
Scenario Bibliography: - Magazine 2e guerre mondiale n°41 - La bataille d'Ortona. - Biographie de Paul Triquet.
Remember, see the memorial at Casa Berardi and the Canadian wargraves near Ortona.
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