Ticket to Ride Berlin Ticket to Ride Berlin

Breakout at Klin - December 07, 1941 - December 08, 1941

Eastern Front
Eastern Front By: RBorg - Last update: 05/31/2010
Axis Player: Allied Player:
x6 x6 x4 x6
first You play first    


Historical Background:
When the German offensive against Moscow came to a halt on December 6, 1941, the 1st Panzer Division was ordered to Klin with the mission of keeping the town open for the withdrawal of other German formations. It succeeded in holding the junction against persistent Russian attacks until German forces completed their retreat.

As the 1st Division began their own withdrawal to Nekrasino, it found the Russian forces had surrounded the town. A bold plan was devised that called for a feint toward nearby Golyadi supported by artillery. If the Russians reacted as hoped, the main breakout to Nekrasino could then take place.

The intended deception was a complete success. The Russians around Golyadi were surprised and reserves were rushed to the town. The main breakout was then lead by German combat engineers. With artillery support, the breakout force fought its way through to Nekrasino.

The stage is set, the battle lines are drawn, and you are in command. The rest is history.

Briefing:
Axis Player: Take 6 Command cards.
You move first.

Russian Player: Take 4 Command cards.

Conditions of Victory:
6 Medals

The towns of Golyadia and Nekrasino count as a Victory Medal. Place an Objective Medal on each of these hexes. As long as the Axis unit remains on the hex, it continues to count toward the Axis victory. If the unit moves off or is eliminated, it no longer counts.

An Axis unit that crosses the frozen river and exits off the Russian side of the battlefield counts as one Victory Medal. The Axis unit is removed from play. Place one figure from this unit onto the Axis medal stand.

Special Rules:
The Axis Special Forces tank units have 4 figures. Place a Special Force badge in the same hex with these units to distinguish them from the other units.

The Axis Special Forces infantry are Engineer units. Place a Special Force badge in the same hex with these units to distinguish them from the other units. Read p.6 to learn about Engineer units.

The river is a Frozen River (p.3). Trenches are described on p.2.

Blitz Rules are in effect (see p.4).

Russian Command rules are in effect (refer to p.3).

Set-up Order
4
2
4
1
1
5
3
4
8
1
3
6
4