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[Russia] The Dvina Bridges - June 25, 1941

Unternehmen Barbarossa -
Eastern Front By: secret_strategem - Last update: 02/24/2014
Axis Player: Allied Player:
x6 x6 x4 x6
first You play first    

Historical Background:
On the 25th June Elements of the 8th Panzer Division were tasked with securing the two bridges across the Dvina river near the towns of Dvinsk and Griva. The German commanders plan was to put combat engineers into trucks, drive through the enemy positions onto the bridges, secure them and remove Russian demolition charges before they could be detonated. Following up this advance, infantry, tanks and self-propelled guns would arrive to support the defense of the bridgeheads from the inevitable counter-attacks.
The units moving on the road bridge drove quickly through the town of Griva bypassing Russian troops who did not fire, not thinking they were enemies. However, when the Germans busted through a checkpoint they started to attract fire. The Germans quickly secured to both ends of the bridge, cut the detonation wires and dug in. The Russians were thus not able to remotely detonate them. Some Russians tried to sneak onto the bridge and light fuses and one almost succeed but the burning fuse was seen by a German engineer and put out 10 seconds before it would have detonated. The Germans then faced repeated counter-attacks against the bridge from both the troops in Dvinsk and Griva. Eventually the support troops with the tanks and guns arrived, destroyed the forces in Griva and consolidated the engineer's position.
The engineers tasked with taking the railroad bridge faced a more daunting challenge as the bridge was overlooked by an old Russian fort. The Germans were not able to bluff their way past the fort and their trucks were fired upon. One burst into flames and the men exited it quickly. Pinned down, they watched as the Russians detonated the charges on the railway bridge. However, the bridge was not majorly damaged by the charges and so the one group of Germans charged across open ground to secure it. The other group remained at the fort and tried to break through its iron door. When reinforcements arrived from the other bridge, the Germans were able to storm the fort, killing 70 Russians and taking 30 prisoner.

Allied Player [Soviet Union]
Take 4 Command Cards

Axis Player [Germany]
Take 6 Command Cards
You Move First

Conditions of Victory:
6 Medals
The two Dvina bridges count as Temporary Victory Medals for the Axis Player.
If the Russian player is able to blow the bridges, they count as Permanent Victory Medals. Place the bridge piece on your victory track.

Special Rules:
[Nations 2 - Soviet Union] Russian Commissar Command Rules are in effect.
[Troops 4 - Combat Engineers] Combat Engineer rules are in effect.
[Troops 14 - Mobile Artillery] Mobile Artillery rules are in effect.
[SWA 2 - Anti-Tank Gun] One Russian unit is equipped with an anti-tank gun.
[Actions 2 - Blowing Up Bridges] Use Option 2: Play section card corresponding to bridge location, roll 2 dice, bridge blown up on a Star then draw new card.
[Special Rule - Truck Transport] The Units with Battle Stars are to be considered in trucks. They can move up to three hexes, four hexes if they stay on a road, and then battle. Once they battle OR are fired upon AND sustain hits, remove the Battle Star and apply normal infantry rules. If they are fired upon and are missed, keep the Battle Stars.

Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order