[Desert War] Sidi Rezegh - Action 4 - November 26, 1941

Operation Crusader - Night attack.
Mediterranean Theater By: jdrommel - Last update: 10/24/2016
Axis Player: Allied Player:
x5 x6 x6 x6
    first You play first

Historical Background:
On the 26th of November 1941, General Freyberg ordered to the 6th NZ Brigade to recapture Sidi Rezegh (airfield, tomb and enemy positions on the North escarpment) while 4th NZ Brigade advanced to Belhamed and joined British troops from Tobruk. Sidi Rezegh was defended by Infanterie Regiment 361, equipped with machine guns and anti tanks guns and reinforced by 9th Bersaglieri, an elite Italian troop. Moving in the darkness, the New Zealand soldiers attacked in close combat the Axis troops. In the morning of 27th of November, the 6th NZ Brigade had recapture Sidi Rezegh but with exhausted and decimated battalions.
The stage is set, the battle lines are drawn, and you are in command. The rest is history.

Axis player [Italy/Germany] : 5 command cards.
Allied player [New Zealand] : 6 command cards, you move first.

Conditions of Victory:
6 medals.

Special Rules:
- Use "BCF Command" rules (Nations 5) to all Allied units.
- Use "Royal Italian Army" rules (Nations 6) to the 4 Bersaglieri units with Elite Italian badge.Don't use "Italian High Command" rule.
- Use "Specialized Units" rules (Troops 2) to the 4 Bersaglieri units with Elite Italian badge.
- Use "Elite Armor" rules (Troops 2) to all Allied armor units. These tanks are moving slow, they can move only one or two hexes and fight.
- Use "Antitank Weapons" and "Machine guns" rules (SWA 1,2 & 8) to Axis infantry units with SWA badge.
- Use "North African Desert" rules (Actions 9).
- Use "Reduced Visibility" rules (Actions 27).

Scenario Bibliography:
- Magazine Batailles & Blindés hors-série n°6 - Afrika Korps, tome 1.
- "Tobrouk" - Michaël Carver.

Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order