Corinth Corinth

The Battle of Hong Kong [FFM44] - December 18, 1941 - January 03, 1942

December 18, 1941
Pacific Theater By: FFM44 - Last update: 11/23/2014
Allied Player: Axis Player:
x5 x6 x5 x6
    first You play first


There are problems with this scenario: it cannot be set-up using the standard terrain tiles of Memoir '44 and the selected extensions. There are too many terrains of one or more types. Please contact the author.

Historical Background:
The Japanese attack on Hong Kong began on the mainland shortly after 8am on December 8, 1941, less than eight hours after their surprise attack on Pearl Harbor. The British, Canadian and Indian forces of Major-General Christopher Michael Maltby, supplemented by the Hong Kong Volunteer Defence Forces, did their best to resist the Japanese invasion, despite being vastly outnumbered and facing the much more battle-weathered troops of General Takashi's 38th Division.

By December 13, the last of the Commonwealth forces on the mainland, the Indian Rajputs, had retreated to Hong Kong Island, where Major-General Maltby organized the defense. On the 18th, the Japanese crossed the Strait, landing on the northeast of the island and soon captured the Sai Wan Battery.

Fierce fighting continued, but within 2 days, the island's defense forces were hopelessly divided. They nonetheless held until Christmas day, when, running out of water and ammunition, British Colonial officials led by the Governor of Hong Kong, surrendered. This was the first time in history that a British Crown Colony was surrendering to an invading force. The garrison had held out for 17 long days.

The stage is set, the battle lines are drawn, and you are in command. The rest is history.

This scenario has been created by RBorg.

Briefing:
Allies Player
[Great Britian]
Take 5 Command cards.

Axis Player
[Japan]
Take 5 Command cards.
You move first.

Conditions of Victory:
6 Medals.
The town hexes of Pok Fu Lamas, Little Hong Kong and Stanley are Temporary Medal Objectives for the Axis Forces.

Special Rules:
Imperial Japanese Army Command rules are in effect (Nations 3 - Imperial Japanese Army).

British Commonwealth Forces Command rules are in effect (Nations 5 - British Commonwealth Forces).

The British player is in control of the Bunkers (Terrain 2 - Bunkers).

Scenario Bibliography:
December 2008 on-line release.

Warning:
Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order
3
4
12
3