Ticket to Ride Japan Ticket to Ride Japan

Counter-attack on Mortain - August 07, 1944 - August 11, 1944

Unternehmen Lüttich - Unternehmen Lüttich
Western Front By: RBorg - Last update: 09/29/2010
Axis Player: Allied Player:
x5 x4 x6 x4
first You play first    

Historical Background:
"We must strike like lightning!" - Adolf Hitler to Field Marshall Von Kluge

'Operation Lüttich' began shortly before midnight on the evening of August 3rd. Under direct orders from Hitler, four armored divisions launched a counterattack westward across the Cotentin Peninsula toward Avranches. Their objective: to cut Patton's forces in half, thereby bottling up the Allied breakout.

The 2nd SS Panzer Division pushed into Mortain before dawn and sent a column toward St. Hilaire. But the value of holding Mortain was severely undermined by the 120th Infantry entrenched on hill 317. The 2nd Panzer Division drove west along the River See until it was halted near Le Mesnil-Adelee. In the center, 1st SS Panzer and Panzer Lehr Division were stopped after taking St. Barthelemy. The northernmost element of the push, the 116th Panzer Division failed to launch its attack.

The US commander, "Lightning Joe" Collins, countered and ordered armored and additional infantry forward from the reserve. By late morning, Allied aircraft swarmed the area; with a clear view of the German advance from Hill 317, the 120th was able to call in accurate air and artillery fire all day.

The stage is set, the battle lines are drawn, and you are in command. The rest is history.

Axis Player: Take 5 command cards
You move first.

Allied Player: Take 6 command cards.

Conditions of Victory:
4 Medals
An Axis unit that captures St. Hilaire counts as one victory medal. Place an objective medal in this town. As long as the Axis unit remains on the town hex, it continues to count toward the Axis victory. If the unit moves off or is eliminated, it no longer counts.

Special Rules:
Movement up onto a hill hex is a 2 hex move. Moving down off a hill or moving from a hill to an adjacent hill hex is a 1 hex move.

The Axis Special Force infantry is an elite Panzer Grenadier unit, and the Special Forces tank units have 4 figures. Place an Axis badge in the same hex as these units to distinguish them from the other units. The Panzer Grenadier unit may move 1 or 2 hexes and still battle

As long as either hex of Hill 317 has an allied unit on it, the Allied player may play his 'Recon' cards as an Air Power strike for that section. Target a group of 4 or fewer adjacent hexes with enemy units on them. Air attack with 2 battle dice per hex (see 'Air Power' card for more details).

Set-up Order