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The Battle of the Brigade Box - June 01, 1944 - June 30, 1944

Operation Aniseed
Western Front By: yangtze - Last update: 10/07/2010
Axis Player: Allied Player:
x5 x5 x5 x5
first You play first    

Historical Background:
The British 7th Armoured Division had been given a bloody nose at the battle of Villers-Bocage (see scenario 1617U) and, still in advance of the main Allied lines, had withdrawn to an area around Amaye-sur-Seulles. By the morning of 14th June the Division had formed itself in what was known as a 'brigade box' - a formation much used in the desert where each unit could provide support to the others involved. However, this position was still exposed in advance of the main allied lines.

The commanders of the German Panzer Lehr division realised that the British were isolated. During the night of 13th June the Panzer Lehr advanced, a task made easier by the poor weather of the late afternoon and early evening which had prevented the allied air forces from intervening. Also, units of 2nd Panzer Division were starting to get into position, although the panzer regiment itself was still some way from the front.

Attacks all around the box came throughout the 14th June. British High Command decided that the Division should withdraw to straighten the front line, as the British 50th Division were unable to make much progress to support them in the Tilly area. The withdrawal was accomplished during the night of 14th June, being called 'Operation Aniseed'.

The stage is set, the battle lines are drawn, and you are in command. The rest is history.

Allied Player: Take 5 command cards.

Axis Player: Take 5 command cards.
You move first.

Conditions of Victory:
5 medals.

Special Rules:
Place a badge in the same hex as the Axis Panzer Grenadier units and the Axis Panther tank unit (Troops 2 - Specialized Units).

After the Allies have lost two units, or after play of Their Finest Hour by the Axis, the Allies may begin a withdrawal. From that moment, each unit exited off the Allied edge of the board from the marked hex counts as half a medal for the Allied player (i.e. the Allies must exit 2 units to score 1 medal).

The two infantry units of the 1/7 Queens begin the game depleted. They start with only 3 figures each (Troops 22 - Depleted Units).

Scenario Bibliography:
"A short History of the 7th Armoured Division June 1943 - July 1945"- Cliff Dowding

Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order