[DO2015] Bloedbeek - October 16, 1944

Dutch Open 2015: The Forgotten Battle Scenario 4
Western Front By: Jeronimon - Last update: 02/26/2018
Axis Player: Allied Player:
x5 x6 x5 x6
    first You play first


Historical Background:
After Liberating Overloon the British have to push through the forest where they are met by Falschirmjäger, mines and grenades. At the End of the day they reach the edge of the forest and the British are at the Loobeek. In 24 hours they have moved only 500 meters.

The Germans (107th Panzer Brigade) had pulled back behind the stream and blown up the bridge. They had dug themselves in and laid out minefields. Because of the time constraint they did not map where they put the mines, which they usually did. On the 16th of October 1944 The British prepare to cross the Loobeek, they do so by laying several bridges and the 185th (Norfolks and Warwicks) and the 8th (East Yorks and Suffolks) start advancing, supported by the tanks of the Coldstream Guards and the Grenadier guards. The Brits met with heavy resistance and fire, among which a strategically placed 88. Trying to find cover in the stream they found that even the bed of the stream was mined. Blood of the soldiers turned the stream red, hence the name Bloedbeek.

The stage is set, the battle lines are drawn, and you are in command, the rest is history.

Briefing:
Axis player [Germany]: 5 command cards
Allied player [British]: 5 command cards, you move first

Conditions of Victory:
6 medals
The objective in Venray is a temporary medal for the Allies
The objective in the woods next to the Loobeek is a temporary medal for the Axis and the Allies

Special Rules:
Minefields (Terrain 29)
Beware: mines are laid by the Germans but blow up for both sides!

British Commonwealth Forces rules are in effect (Nation 5)
German Falschirmjäger specialized troops (Troops 2)
British engineers (Troops 4)
Heavy Anti-tank 88 (Troops 23)

The two British armor units marked with the battle star are:
Hobart Funnies (Troops 26) Assault Bridge: place bridge over river in lieu of battling

In lieu of battling, a Hobart’s Funnies unit equipped with an Assault Bridge may place its bridge over any adjacent River hex and move onto it during the same turn. Once set, the Assault Bridge functions the same as a standard bridge (Terrain 9 - Bridges). The bridge accessory may only be used one time; once placed, another bridge may not be built by this same Churchill unit during the game.

Specific for this scenario:
The Assault bridges can also be placed out over the marshes, but only if there are no mines there.
Units can enter and exit a brigde from any non river or marsh hex

Scenario Bibliography:
Operation Aintree: De Slag om Overloon & Arnhem Antal Giesberg - Herman Dinnissen ISBN: 90-809339-1-0
Geen boompje is meer heel / Marttijn Lak

Warning:
Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order
10
3
4
19
4
2
1
5
1
2
5
1
2
2
5