[WOLF-44] The bridge that stinks - February 01, 2016

USSR vs Germany
Eastern Front By: Albanrey - Last update: 12/08/2016
Axis Player: Allied Player:
x6 x8 x6 x8
    first You play first


Briefing:
Download spiral reversed.
This time, that’s the Russian army who is in command. Since the unfortunate funeral procession episode, the Spicy Wehrmacht, has got some bad blows on the helmet, it draws back yes, but as yet stands up. THE Battle, the one that is to decide the fate of the front, will take place in Poland on the bridge of « Depitiéyorapa » (Therewon’tbeanymercy). The two camps had nicknamed it « The bridge that stinks. If the Ruskofs pass, they break open the very last serious rampart before Berlin. If they are blocked, the Fridolins are to regain confidence, and that is not good at all.

Conditions of Victory:
8 medals
6 command cards
Allied players move first
The objective medal stands for both camps and is temporary.
The Exit marker is for the allied camp. Every unit that passes by the Exit marker counts as an objective medal.

Special Rules:
The bridge doesn’t count as a hex road. It doesn’t allow to move one hex more if the movement starts, finishes or passes by the bridge.
The bunkers protect both camps.

Warning:
Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order
4
4
7
16
1
7
3
3
1
2
1
1
1