[New Guinea] Landing at Scarlet Beach - September 22, 1943

Operation Diminish - The road to Finschhafen.
Pacific Theater By: jdrommel - Last update: 12/10/2016
Axis Player: Allied Player:
x5 x6 x6 x6
    first You play first

Historical Background:
During the Huon Peninsula campaign in New Guinea, the 20th Infantry Brigade of the 9th Australian Division was ordered to land on the rear of the Japanese army to take Finschhafen and build an airfield. The landing area chosen was codenamed Scarlet Beach and was about ten kilometers north of Finschhafen. On the 22 September 1943, the first assault wave landed in the darkness and on the wrong beach. The second wave arrived in the daylight on the right beach but under the fire of Japanese machine-guns and mortars entrenched in bunkers on the hills overlooking the beach. Finally, in spite of some losses, the beach head was under Australian control, the Japanese defenders having withdrawn inland.
The stage is set, the battle lines are drawn and you are in command. The rest is history.

Axis player [Japan] : 5 command cards.
Allied player [Australia] : 6 command cards, you move first.

Conditions of Victory:
6 medals.
Katika village is a temporary medal objective for the Allied player.

Special Rules:
- Use "Japanese Imperial Army" rules (Nations 3).
- Use "BCF Command" rules (Nations 5).
- Special Weapon Asset rules (SWAs 4) are in effect for Japanese infantry units equipped with a mortar (SWAs 6) or a machine-gun (SWAs 7).
- Use "Night Attacks" rules (Actions 19).
- Use "Destroyer" rules (Troops 12).

Scenario Bibliography:
- historyofwar.org.
- ww2Australia.gov.au.

Official scenario of the FFM44, played in the Memoir'44 tournament in Nantes on the 10th of December 2016.

Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order