Historical Background: The Operation Battleaxe was launched on the 15th of June 1941 in order to capture the Axis defenses on the Libyan border (such as Sollum, Halfaya Pass, Fort Capuzzo), to destroy Rommel' army and if possible to relieve the besieged garrison of Tobruk. The British attack was quickly stopped by the 88mm guns in Halfaya Pass and Hafid Ridge. In the center, the 4th British Armored Brigade captured Fort Capuzzo. A single German 88mm gun opened fire on the British tanks and allowed to the Panzer Regiment 8 to arrive on the battlefield. German Captain Johannes Kümmel, fought bravely and destroyed several Matilda tanks with his own Pz-IV, and finally stopped the British advance to Bardia. After this action , he was awarded of the Knight's cross and nicknamed "the lion of Capuzzo". The stage is set, the battle lines are drawn, and you are in command. The rest is history.
Briefing: Axis player [Germany] : 6 command cards. Allied player [United Kingdom] : 6 command cards, you move first.
Conditions of Victory: 6 medals. The capture of Capuzzo is a temporary medal objective for the Allied player.
Special Rules: - Use "BCF Command" rules (Nation 5). - Use "Elite Armor" rules (Troops 2) to all British tank units. These tanks are moving slow, they can move only one or two hexes and fight. Badges are not required. - Use "Heavy Anti-Tank Guns" rules (Troops 23) to the Axis artillery battery with 88 badge. - Special Weapon Asset rules (SWAs 1) are in effect for German units equipped with Antitank Weapons (SWAs2). - Use "North African Desert" rules (Action 9). - The Axis player lays out the minefields (Terrain 29).
Scenario Bibliography: - "Afrika Korps" - Paul Carell. - "Rommel in the desert" - Volkmar Kühn.
|
Set-up Order |
 |
1 |
 |
11 |
 |
2 |
 |
4 |
 |
1 |
 |
6 |
|