[WOLF-44] Apocalypse now - January 01, 2017

France vs Japan
Pacific Theater By: Didji - Last update: 12/16/2016
Axis Player: Allied Player:
x6 x8 x6 x8
    first You play first

There are problems with this scenario: it cannot be set-up using the standard terrain tiles of Memoir '44 and the selected extensions. There are too many terrains of one or more types. Please contact the author.

Just after the German ass-kicking, France took a second hit on the helmet from the Japs.
In Indo(china), they crossed the border without asking for permission and, as usual, forcing their way through in pure sheer madness.
The most famous clash took place at the end of September 1940 between Japanese General Sand Su Koléoku (Leach RightontheAss), Guandong army commander, and Jean-Eudes de la Verdure en Fête (jean-Eudes of Festive Greenery).
Heading his valiant legionnaires of the 19th colonial infantry regiment, the Frenchie's mission was to block the Japanese approaching movement, split in two the opposing forces and worked around them so as to attack from the rear.
On paper it was a wonderful plan, but they had to open up a track before harassing the Yellows. Now, this little party took place in the dreadful jungle of Ô Kicékifé Ding Dong (Oh Whohistheonewhohisdoing Ding Dong), nicknamed ‘’The Green Diarrhea’’, for that patch of forest is rather muddy.
Go ahead kids ! It seems that mud baths are good for rheumatism.
Scenario by Didji. Translation Grougnaffe and Deepnet.

Conditions of Victory:
8 medals
6 command cards
Allies play first
The villages and the bunkers are a temporary medal to the side that occupy them. Therefore Axis starts with 3 medals.
Each allied unit that leaves from the Exit hex counts for an objective medal. Each exiting unit is considered having managed to secure a counter-attack position.

Special Rules:
Rivers can be crossed.
The sniper cannot move 2 hexagons and fire if he enters a jungle hexagon.
The French are represented by Resistants (Legion) and by British troops (colonial infantry).
The British flamethrower tank can move 3 hexagons, the other tank 2 hexagons.
The bunker protects both sides.

Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order