[Operation HERON] Isbuschenski - August 01, 1942 - August 30, 1942

By: Brycie35 - Last update: 04/11/2006
Axis Player: Allied Player:
x4 x5 x4 x5

Historical Background:
Upon the Isbuschenski steppe in Russia, the Italian 8th Army took position along the West Bank of the Don. A Russian counterattack had opened up a gap between it and the German 6th Army advancing on Stalingrad. In an effort to seal the breach, Savoy Cavalry were sent to aid the hard pressed 3rd Celere Division. At dawn 24th August, Soviet 304th division were ordered to advance, expecting no opposition, & ran into the Savoy regiment. Surprised & unprepared for action, the over extended Russians began to withdraw, only to be met by more Italian Calvary charging from their rear. After initially being taken by surprise, some Russians recovered & opened fire on the Italian Calvary, while others run for the cover of their foxholes. The Italian Calvary crying "Avanté Savoia!" lead one of the last great cavalry charges in military history, into the midst's of the Russian positions. Once clear of the Russians, they wheeled about & charged them again. Italian Riders unhorsed by the first charge now engaged the Russians with carbines & hand to hand fighting. As the mad melee raged on, the Italian Calvary had been reduced down to about 50% of their original strength. Colonel Bettoni, Commander Savoy regiment, ordered the remaining Savoy troops to advance on the Russian positions on foot. Some of the Russians fought to the bitter end, while others fled. In 3 hours of fighting, 2 Soviet Rifle Battalions were wiped out, & 500 Russians were taken prisoner by the 600 strong Italian force. But, a significant cost was paid by the Savoy Cavalry in the process.
The stage is set, the battle lines are drawn, and you are in command. The rest is history.

Italian Player: 4 command Cards
You move first.
Russian Player: 2 command cards (Russians were surprised). Draw two cards after turns 1 and 2. You will then have a hand of 4 command cards for the rest of the battle.

Conditions of Victory:
5 Medals.

Special Rules:
Blitz Rules are in effect (see p.4).
Russian Command rules are in effect (refer to p.3).
Italian Infantry of the 4th Savoia are Elite Infantry. They may move 2 & still battle. Place an Italian Special forces badge on these units to distinguish it from others.
Italian Special infantry of the 2nd Savoia are Savoy Cavalry. Cavalry rules can be found on page 6 of the Eastern Front expansion. Place a Cavalry Special forces badge to distinguish it from other units.
In addition to these rules an "ordered" Savoy Cavalry unit may choose to dismount, but may not attack or move in the same turn as they dismount. There after they are treated an Elite Infantry unit for the rest of the battle, however thye only roll 3 dice in Close Assault and 2 dice against a target unit 2 hexes away. Remove the Cavalry Special forces badge to distinguish it from other units.

Scenario Bibliography:
The Oxford Companion to World War 2 - By John Keegan
The World War 2 Databook - By John Ellis
Atlas of World war 2 - By David and Andrew Wiest
ASL Scenario A12 Savoia

Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order