[Desert War] Bir El Aslagh - May 30, 1942

Battle of Gazala - Italian sharp check.
Mediterranean Theater By: jdrommel - Last update: 05/30/2019
Axis Player: Allied Player:
x6 x6 x6 x6
    first You play first

Historical Background:
On the 30th May 1942, Italian gunners of the Ariete Division stopped the assault of the 2nd and 22nd Armoured Brigades at Bir El Aslagh. The British tanks were destroyed from a long rage by a defense line made of the Ve Gruppo of 1e Artiglieria Celere equipped with German 88mm anti-tank guns and a Gruppo of 90/50 Autocanonne. After several unsuccessful attacks,the British tanks withdrew at the end of the day. Because of heavy losses during this battle, the two armoured brigades were unavailable for the two following days.
The stage is set, the battle lines are drawn, and you are in command. The rest is history.

Axis player [Italy] : 6 command cards.
Allied player [United Kingdom] : 6 command cards, you move first.

Conditions of Victory:
6 medals.
The oasis of Bir El Aslagh is a temporary medal objective for the Allied player.

Special Rules:
- Use "BCF Command" rules (Nations 5) to all Allied units.
- Use "Royal Italian Army" rules (Nations 6) to all Axis units.
- Use "Heavy Anti-Tank Guns" rules (Troops 23) to the Axis artillery battery with 88 badge. The crews are Italians.
- Special Weapon Asset Rules (SWAs 1) are in effect for the Italian unit equipped with anti-tank weapon (SWAs 2).
- Use "North African Desert" rules (Actions 9).
- Use "Oasis Recovery" rules (Action 10).
- The Axis player lays out the minefields (Terrains 29).

Scenario Bibliography:
- Magazine "Batailles & Blindés" hors série n°8 - Afrika Korps, tome 2.

Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order