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[DO2018] Berlings Landing - September 19, 1944

Operation Tempest - Dutch open 2018: Armia Krajowa scenario 6
Eastern Front By: Jeronimon - Last update: 02/26/2018
Axis Player: Allied Player:
x5 x6 x5 x6
    first You play first


There are problems with this scenario: it cannot be set-up using the standard terrain tiles of Memoir '44 and the selected extensions. There are too many terrains of one or more types. Please contact the author.

Historical Background:
Mid September the 1st Polish Army joined the fight. These were men from General Zygmunt Berling’s forces, originally from the Polish Army of 1939, who had decided to join the communists rather than continue the fight with British.

The morning of 16-sept-44, the first units of the 1st Polish Army crossed over to Czerniakow Gorny south of Poniatowski Bridge, controlled by the insurgents of LTC "Radoslaw". On the 19th Berling ordered more troops to cross the Vistula. They crossed under fire but managed to establish a beachhead between the two destroyed bridges.

As more troops crossed the river, they tried to dislodge the Germans who had taken up fortified positions, one of them the Muzeum Narodowe, that was looted by the Gestapo.

The stage is set, the battle lines are drawn, and you are in command. The rest is history.

Briefing:
Allied player [Armia Krajowa, First Polish Army]: 5 command cards, you move first.
Axis player [Germany: 5 command cards.

Conditions of Victory:
6 medals

Actions 32: Bridge control rules are in effect for the roadblock, this is a Temporary Objective for the Allied player.

Museum Naradowe is a Temporary Objective for both players.
The German players starts with this medal)

Special Rules:
- 1st Polish Army (Polish soldier who fought alongside the Russians) are represented by Russians.
- The Green Battle stars represent sewers: Armia Krajowa infantry may move from sewer to empty sewer as full move and still battle. Units moving onto hex not using the sewer treat the hex as normal . The 1st Polish Army cannot use the sewers.
- Airpower card for the allied player: 1d per hex (instead of 2d).
- Actions 16: The Polish players gets two camouflage tokens. Special rule: Before drawing cards Camouflage tokens that are not in use may be placed on AK-units: during setup or after after playing a Recon 1.
- Armia Krajowa troops are represented by thepolish shield and only three figures, they play like French Resistance (We played them that way also at the Dutch open.)
- Troops 10 - Sniper: The single man marked with a Russian sniper badge is a polish sniper
- SWA 6 - Mortar Late War
- SWA 7 - Machine Gun Late War
- Terrain 40 - Road Block
- Vistula River is fordable Terrain 61 - Fordable streams

Scenario Bibliography:
The Warsaw Uprising / George Bruce

Warning:
Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order
19 
1
14
3
1
15
5
2
1
1
2
1
2
2
4