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[BEWOLF-44] Boa Operation - April 01, 2020

USA vs Allemagne
Mediterranean Theater By: Didji - Last update: 04/24/2020
Axis Player: Allied Player:
x6 x8 x6 x8
    first You play first


Historical Background:
After landing in North Africa, the American troops charge into Tunisia. Observers have spotted a small, heavily guarded fort, which is odd given the region’s lack of strategic interest.
Just to see what the Germans are trafficking, Ike and Patton decide to send the Marines to clean up the area.
But the Germans have doubled the fortifications around the perimeter, so what is hidden in this fort and which seems so precious?
Rommel?
The Pharaoh Tousdanlekamion (Allinthetruck) III sarcophagus and its powerful curse? A still unknown secret weapon. The only way to find out is to go check for yourself.

Briefing:
Allies player (US Marines):
Take 6 command cards; you play first.
Axis player (Germany): Take 6 command cards.

Conditions of Victory:
8 medals.
The campaign headquarters earn a temporary medal to the side that occupies it.
Each German unit that manages to reach the board edge which is opposite to his side earns a temporary medal so long as it stays there.

Special Rules:
Night attack rule activated.
North African desert rules.
Campaign headquarters rule.
Allied units are all Special units.
Care to German infantry can be provided at field hospital.
The pillboxes protect both sides.

Warning:
Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order
1
1
3
1
12
10
2
2
4
5
1
2