[Tunisia] Attack of Djebel el Guessa - December 06, 1942

Another US defeat.
Mediterranean Theater By: jdrommel - Last update: 11/22/2021
Axis Player: Allied Player:
x6 x6 x6 x6
first You play first    


Historical Background:
After their tactical victory at Tebourba, the Germans advanced towards Medjez el Bab. But before they had to capture Djebel el Guessa which controlled the Tebourba Pass and the plain of El Bathan. On the 6th December in the morning, the paratroopers of the Brigade Koch attacked Hill 145 and in the same time, tanks of the 7.Panzer Regiment bypassed the djebel by the south and fought against the light tanks of 1st battalion, 13th Armored Regiment, arriving as reinforcement. US units on Djebel el Guessa were defeated, but the Germans didn't exploit their new victory.
The stage is set, the battle lines are drawn, and you are in command. The rest is history.

Briefing:
Axis player [Germany] : 6 command cards, you move first.
Allied player [United States] : 6 command cards.

Conditions of Victory:
6 medals.

Special Rules:
- Use "Specialized Units" and "Elite Armor" rules (Troops 2) to all Axis infantry and tanks units. Badges are not required.
- Use "Mobile Artillery" rules (Troops 14) for the US artillery unit.
- The Allied player lays out the minefields (Terrains 29).
- The Medjerda river is fordable only by the ford(Terrains 41).
- Use "Blitz" rules (Actions 15).

Scenario Bibliography:
- Magazine "Batailles & Blindés" Hors-série n°43 - Afrika Korps, la campagne de Tunisie.
- Hyperwar US Army in WWII, Northwest Afrika.

Warning:
Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order
13
4
20
3
6
1
5
6
5