[Desert war] King's Cross - April 13, 1941 - April 15, 1941

The attack of 5.Leichte-Division.
Mediterranean Theater By: jdrommel - Last update: 12/21/2009
Axis Player: Allied Player:
x6 x6 x5 x6
first You play first    

Historical Background:
Tobruk - 13th of April 1941.
Tobruk was surrounded by Axis troops (Italians and Germans) and General Rommel decided to attack quickly with the only forces at his disposal at that time. While Italian divisions "Trento" and "Brescia" made a deception manoeuver on the west side of the perimeter, the 5.Leichte Division (5th Light Division) of the Afrika Korps attacked south-east, along the road of El Adem, and towards the crossroad called" King's Cross". During the night 13th/14th of April, with the support of Italian field artillery and a 88mm gun battery, the 8.MG-Bat and engineers crossed the antitank ditch to open the way of 5.PzRgt. At 03h00 in the morning, the Australian first line was broken and German tanks advanced to the second defensive line. But the 20th Australian Brigade opened a violent antitank fire who stopped the 5.PzRgt and drove back him with 50% of losses. A counter-attack by Matilda tanks of the 7th RTR closed the gap, isolating the German infantrymen in the Allied lines. Lieutenant-colonel Ponath, the German battalion commander, was killed in action with most of his soldiers. That was the first defeat of the Afrika Korps in front of Tobruk.
The stage is set, the battle lines are drawn, and you are in command. The rest is history.

Axis player [Germany] : 6 command cards, you move first.
Allied player [Australia] : 5 command cards.

Conditions of Victory:
6 medals. For the Axis player, use "Exit" token rules to the whole Allied edge of the board.

Special Rules:
- Use North African Desert" rules (Action 9).
- Use "Night Attacks" rules (Actions 19).
- Use "Engineer" rules for the Axis infantry units with badge (Troop 4).
- The antitank ditch (represented by antitank obstacles) is passable only by infantry units. Engineers can open a route in the ditch, using the same procedure that for the removal of barbed wire. A unit in the ditch get a -1 dice protection against infantry fire or tank fire.
- Use "Mobile Artillery" rules for the artillery unit with badge.
- All tanks units have 4 figures, the Germans because of the high morale level of the crew, the British because of the well-armoured tanks "Matilda".
- Use "BCF Command" rules (Nation 5).
- Use "Royal Italian Army" rules (Nation 6) for the two artillery units with Italian badges.

Scenario Bibliography:
- Album mémorial 21ème Panzer Division - Ed. Heimdal.
- "Rommel in the desert" - V. Kühn
- Magazine Histoire de guerre n°20 - Afrikakorps 1941.
- 39/45 Magazine - Tobrouk, défaites et victoire
- Magazine Troupes d'élite - Les Australiens défendent Tobrouk.

Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order