Ticket to Ride Germany Ticket to Ride Germany

Relief of 'Peiper' - December 22, 1944

Unternehmen Wacht am Rhein - Unternehmen Wacht am Rhein
Western Front By: RBorg - Last update: 04/07/2009
Axis Player: Allied Player:
x4 x6 x5 x6
first You play first    
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Historical Background:
Ordered to move to the relief of Kampfgruppe 'Peiper', Max Hansen on December 21st started probing with his battlegroup between Trois-Ponts and Grand-Halleux. The 505th Parachute Regiment had established a defensive front to defend or blow the bridges along this four-mile section behind the River Salm.

Hansen's attack at Trois-Ponts overran the allied companies positioned on the East Side of the river. A withdrawal of survivors was ordered and although the German grenadiers made it to the bridge they were thrown back by fire from the antitank gun and the buildings.

To the south, a strong defense at La Neuville slowed the advance of German tanks and infantry. Just as the German forces overcame the defenders in La Neuville the battalion blew the bridge. The advanced had stalled and Allied Artillery forced the German troops to withdraw.

On the 22nd, Panzergrenadiers fought a desperate battle for control of the Grand-Halleux bridges. The paras blew one bridge while Germans were in the middle of it and the rest of the German force in the area fell back. There were no further attacks on the 505th sector.

The stage is set, the battle lines are drawn, and you are in command. The rest is history.

Briefing:
Axis Player (Germany):
- Take 4 command cards.
- You move first.

Allied Player (United States):
- Take 5 command cards.

Conditions of Victory:
6 Medals.

Exit markers are in effect across the entire Allied player's baseline, for Axis forces.

Special Rules:
All Allied and Axis infantry units are elite Special Forces units (Troops 2 - Specialized units). Badges are not required.

Despite its appearance, the river Salm is not frozen enough to risk crossing. It is impassable, except at the bridges.

The Allied player may blow up to three of these bridges (Actions 2 - Blowing up Bridges), but using Option 1 only.