Ticket to Ride France Ticket to Ride France

Bastogne Corridor East - December 30, 1944

Unternehmen Wacht am Rhein - Unternehmen Wacht am Rhein
Western Front By: RBorg - Last update: 07/15/2010
Axis Player: Allied Player:
x5 x6 x5 x6
first You play first    
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Historical Background:
On December 30th German High Command's plan to capture Bastogne called for a push from the west simultaneously with another from the east. The object of these two forces was to pinch the corridor at Assenois south of the town. With the ring closed they would turn north and with attacks by the forces surrounding the city, Bastogne would fall.

The eastern pincer consisted of the 167 Volksgrenadier Division on the right, the 1. SS-Panzer, which had lost most of its striking power in the Kampfgruppe Peiper venture, and on the left the 5th Fallschirmjäger Division, which was, partnered with a number of Tiger tanks. The Allied forces were the under-strength 134th Infantry Regiment at Lutrebois and the 137th Regiment at Villers-la-Bonne-Eau.

There was fierce and confused fighting around both of the villages through most of the morning. Late in the afternoon the Grenadiers managed to take Lutrebois and at Villers-la-Bonne-Eau the Allied forces were cut off and forced to surrender. The 4th Armor was rushed forward and a scrambled melee ensued with infantry, tanks and allied artillery finally stopping the German thrust just short of the Bastogne-Arlon road.

The stage is set, the battle lines are drawn, and you are in command. The rest is history.

Briefing:
Axis Player (Germany):
- Take 5 command cards.
- You move first.

Allied Player (United States):
- Take 5 command cards.

Conditions of Victory:
6 Medals.

All hexes on the Allied player's baseline are Exit hexes for the German forces.

Special Rules:
Place a badge on the German elite armor unit near Harlange (Troops 2 - Specialized units).

The Air Power card must be played as an Artillery Bombard Tactic card instead: 'Artillery battles twice or moves up to 3 hexes'.

Air rules are in effect: The Air Sortie cards are set aside and not used in this mission. The plane on the frozen campaign airfield in the Axis baseline is a Storch (Airplanes 5 - Fieseler Fi 156 Storch).