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Kiev - September 01, 1941 - September 30, 1941

Unternehmen Barbarossa - Unternehmen Barbarossa
Eastern Front By: yangtze - Last update: 11/28/2011
Axis Player: Allied Player:
x6 x5 x5 x5
first You play first    

Historical Background:
The Panzers of Army Group South captured thousands of prisoners and large amounts of artillery and tanks in the great "Kessel" (pocket) battle of Uman. The Soviet armies in Kiev, and to the east, found themselves facing the same fate in a Kessel the size of Belgium. The battle for the city of Kiev itself began on September 16th with an assault by XXIX Corps. In sight of Kiev's distinctive skyline, the 71st and 296th Infantry Divisions led the way into the salient over rough terrain covered with miles of bunkers, ditches, barbed wire and tank traps. However, the 95th Infantry Division and 77th Stug Regiment contributed to the reduction of numerous bunkers. In Kiev itself, loudspeakers broadcast Stalin's speeches to motivate the defenders, but to no avail - Kiev fell on September 24th. As a parting blow the Soviets detonated numerous explosions in Kiev by remote control, setting off fires that raged for five days and killing many of the victorious Axis troops. The Axis security forces wreaked terrible revenge on the Soviet population with the Babi Yar massacre. The war had entered a new level of ruthlessness.

The stage is set, the battle lines are drawn, and you are in command. The rest is history.

Axis Player [Germany]
Take 6 command cards.
You move first.

Allied Player [Soviet Union]
Take 5 command cards.

Conditions of Victory:
5 medals.

The 4 hexes of Kiev are a Temporary Majority Medal Objective for the Axis.

Special Rules:
Blitz Rules are in effect (Actions 15 - Blitz Rules).

Russian Command rules are in effect for the Allied player (Nations 2 - Red Army).

Place a badge on the German engineer unit (Troops 4 - Combat Engineers).

Place a Sniper badge on the Allied single figure units (Troops 10 - Snipers).

The Train (Troops 5 - Trains) is an Armored Train (Troops 7 - Armored Trains) and carries 1 Russian artillery unit in its wagon.

The two Russian infantry units on the front line occupy field bunkers (Terrain 22 - Field Bunkers).

The hedgehogs represent antitank ditches and other obstacles to vehicles (Terrain 5 - Hedgehogs).

Air rules are optional: If used, give one Air Sortie card to each player at game start.

Scenario Bibliography:
Robert Kirchubel, Operation Barbarossa 1941 (1) Army Group South, Osprey Publishing 2003.

Set-up Order