Battle of the Bulge - December 01, 1944 - December 30, 1944

Unternehmen Wacht am Rhein - 6th Panzer Push
Western Front By: 50th - Last update: 11/29/2008
Axis Player: Allied Player:
x5 x7 x4 x7
first You play first    

Historical Background:
The Ardennes Offensive, called Unternehmen: Wacht am Rhein (Operation Watch on the Rhine) by the German military, officially named the Battle of the Ardennes by the U.S. Army, and known to the general public as the Battle of the Bulge, started on 16 December 1944. Wacht am Rhein was supported by subordinate operations known as Bodenplatte, Greif, and Währung. Germany's planned goal for these operations was to split the British and American Allied line in half, capturing Antwerp, Belgium, and then proceeding to encircle and destroy four Allied armies, forcing the Western Allies to negotiate a peace treaty in the Axis Powers favor. The beginning of this offensive coincided with a winter storm that kept the allied aircraft grounded. On December 23rd the weather cleared and the P47 Thunderbolts assaulted the Panzer divisions. By Christmas eve, the German supply line had dried up and they were short on supplies, while the British 29th armored brigade had taken the bridges across the Meuse and were waiting for them.

This scenario is played with the board turned sideways with the first 3 columns of hexes being the left section, and so on. Also after set-up the axis players puts 3 infantry figures in the palm of his hand and drops them 1 ft from the tabletop on the board. Any figure that lands in a hex that has no other unit in it, gets 3 more figures and a special forces badge. These units make up operation Grief which cut communications and created havoc for the allies. While these infantry units are on the board, the allied player only gets 4 command cards. On the turn after these units are eliminated, the allied player receives the 2 additional cards before his turn begins.

The Axis player starts with 5 command cards and moves first.

Conditions of Victory:
This battle is the Sixth Panzer Armies attack on Bastogne and Malmedy. The goal of the 6th army is to capture both cities and the bridge across the Meuse River, and take 4 more medals.

The U.S. 1st army is scattered in the area with the 101st Airborne and part of the 10th Armor Group defending Bastogne. The Allies have to hold the cities of Bastogne and Malmedy, keep the Germans from crossing the bridge at the Meuse River, and get 4 more medals.

Special Rules:
The German special forces armor are Tiger II units that have the following attributes:
4 figures, move 3, battle at 4,4,4 and grenade hits do not effect them.

Engineer units rules are found in the terrain pack or eastern front books. The allied engineer unit may attempt to blow up the Meuse River bridge before the Germans reach it.

Before play remove air power card(s).

Scenario Bibliography:
Wikipedia-Battle of the Bulge
Encyclopedia Encartia

Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order