German forces retreating Patton's push were relocated in the southern area of Metz. Metz was defended by a number of fortresses that were interconnected to each other by underground tunnels. The many forts built in the area also had naval guns on top of heavily fortified positions. Ft Driant was one of the deadliest. The American XX corps of the Third Army under General George Patton fought the German first army under Otto Von Knobelsdorf. By November 17th, Patton's forces managed to capture the forts around Metz, and they entered the city itself on the next day. The battle lines are drawn, it's your turn to fight the battle!
Allies: You must take six command cards and move first.
Axis: You must take five command cards.
Conditions of Victory:
Allies: You must take Metz and four more medals.
Axis: You must take five medals.
Air Rules are in effect allies use P40 as a stand in for the P47 Thunderbolt.
Gullies are found on Terrain Card #44 Wadis and Gullies
The rivers are not fordable see Terrain Card #8 Rivers and Waterways
Big Guns are found on Troop Card #3 Big Guns
Anti-Tank Guns are found on SWA Card #2
Mortars are found on SWA Card #3
Wikipedia-Battle of Metz
Attack on Ft Driant
Mythos Revisited: American Historians & German Fighting Power in World War Two
Wikipedia-Battle of Ft Driant
Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.