Ticket to Ride Japan Ticket to Ride Japan

Battle in the Schnee Eifel - December 16, 1944 - December 17, 1944

Unternehmen Wacht am Rhein
Western Front By: RBorg - Last update: 12/14/2010
Axis Player: Allied Player:
x6 x6 x4 x6
first You play first    

Historical Background:
Further up in the center, this same morning of December 16, 1944, Fifth Panzer Army attacked the positions held by the U.S. 28th and 106th Infantry Divisions. Thinly spread and outmatched, numerically as well as materially, the 422nd and 423rd infantry regiments dug-in in the Schnee Eifel sector, soon found themselves threatened by a pincer attack of 18. Volksgrenadier-Division. The Germans overtook the villages of Roth and Bleiaf, leaving the US Artillery near Auw by Prüm exposed. Desperate counter-attacks by the reserve US Engineer battalions temporarily stopped the German advance; but lacking direction from their commander, 422nd and 423rd remained dug-in, as the Germans closed off any possible path of retreat. On the 19th, low on ammunition, the two regiments were finally forced to surrender.

With up to 9,000 men lost and a substantial amount of arms and equipment, the Schnee Eifel battle would go down in US Army history as "the most serious reverse suffered by American arms during the operations of 1944?45 in the European theater".

The stage is set, the battle lines are drawn, and you are in command. The rest is history.

Axis Player
Take 6 Command cards.
You move first.

Allied Player
[United States]
Take 4 Command cards.

Conditions of Victory:
6 Medals.

The three towns hexes of Roth by Prüm, Auw by Prüm and Bleialf, are Permanent Medal Objectives (Turn Start) for the Axis forces.

The road hex with an Exit marker on the Allied player's baseline is a Sudden Death Objective for the Axis forces.

Special Rules:
Winter Combat (Actions 25 - Combat Cards) and Winter Weather (Actions 26 - Winter Weather) rules are in effect.

Place badges on the 6 German elite Infantry units (Troops 2 - Specialized Units).

Place a badge on the 2 US Engineer units (Troops 4 - Combat Engineers).

Place a badge on the 3 Allied and 1 Axis Tank Destroyer units (Troops 24 - Tank Destroyers).

Special Weapon Asset rules (SWAs 4 - Special Weapon Assets) are in effect for the Allied unit equipped with Anti-Tank weapons (SWAs 5 - Anti-Tank Gun Late War) and the Axis unit equipped with a Machine Gun (SWAs 7 - Machine Gun Late War). Place the proper badges on these units.

Scenario Bibliography:
Combat engineers
Elite infantry
Tank destroyers
Machine gun

W/D Board
Winter Wars

Set-up Order