Ticket to Ride France Ticket to Ride France

Battle of Arracourt 3 - September 24, 1944 - September 29, 1944

Second Counterattack
Western Front By: 50th - Last update: 08/28/2011
Axis Player: Allied Player:
x6 x7 x6 x6
first You play first    

Historical Background:
Dawn on the 24th of September brought heavy fog, and a second counterattack. Tanks of the 19th tank battalion faced down Tigers and infantry on the road from their hilltop position. The heavy fog prevented air support until later in the day, when the fog dissipated. The Americans had taken and held onto the city of Luneville, now the German 5th Panzer and 116th Panzer Brigade were ordered to take back Arracourt. On the 22 of September, Patton was ordered to dig in by the Supreme Allied Commander. His supplies were being given to Monty, who was planning Operation Market Garden. Around 10am, the skies cleared and P47's pressed the attack. After losing eleven tanks and three hundred infantry killed, the 116th Panzer Brigade began to retreat back to Chateau Salines. The next day, German artillery continued to pound the American positions from Chateau Salines. After another major tank battle, the Germans retreated. They lost Because Patton couldn't give chase because of his supply problems, the Germans thought that they stopped Patton's march toward Germany. In the fighting around Arracourt, the Germans lost 86 tanks and assault guns.

Axis: Take 6 command cards and move first.

Allies: Take 6 command cards

Conditions of Victory:
Axis: Take 7 victory medals, with one of these being the temporary medal objective at Arracourt.

Allies: Take 6 victory medals.

Special Rules:
Air rules are in effect after full visibility is reached. Until then, air sorties or air power cannot be played.
Night Attacks are in effect with visibility at three hexes. For rules on Night Attacks, see Actions card #19.
Rules for the Sturmgeschuz III 75mm assault guns; They move 1 and battle, or 2 and not battle, and shoot 4 3 2 2 against infantry or 3 3 3 against armor.
For rules on tank destroyers, see Winter Wars rulebook page 8.
For rules on Heavy Anti-Tank guns, see Winter Wars rulebook page 8.
For rules on Engineers, see Troops card #4.
For rules on half tracks, see Troops card #18.
For rules on Anti-Tank SWA, see Winter Wars rulebook page 9 or SWA card #5.

Scenario Bibliography:
WWII Campaigns Day by Day, by Bishop and McNabb
Greatest Tank Battles-Battle of Arracourt documentary
Wikipedia- Battle of Arracourt

Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order