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Le scénario est très sympa, pour moi, le meilleur débarquement du jour J.
Idéal pour l'initiation, quand, après Peagasus Bridge, voire Sainte Mère Eglise, on veut aborder les règles plus complexes de la boite de base.
Getting the German armour out early means it can dominate that flank. Great scenario, and as the first to include all the toys it's the best "schiesse got real" moment of the intro scenarios.
Clearly this is why the original edition of the game was made. An outstanding scenario. Our first play was lopsided (for the Germans) but that was due to inexperience on our part. Will play this one again.
One of the Best and easier to play Landing Scenarios...for Both Side....
but the Axis is a little Harder to play, because less more troops and Cards,...but a good terrain setting...
Très bon rapport de force.Très bonnes positions défensives pour le joueur de l'Axe et très bon fer de lance avec les trois régiments de Sherman pour le joueur allié.
Very balanced. Outcome often hinges on the performance of the Axis artillery and armor. The landing craft in the Air Pack version help the Allies get up the beach a bit faster.
Très bon scénario, plutôt équilibré donc dans lequel de bonnes cartes et de bons dés peuvent faire toute la différence (particulièrement du côté allié).
Nice scenario. First thought this will be an easy job for the allies. Then experienced the strong artillery and armour position of the axis. Will play this more times soon.
As quickly as possible Allies should advance as many units as possible using armor to remove wire. This will give the Axis too many fronts to battle giving the Allies the chance to change focus quickly.
Even after clearing the left flank the Allies had a tough time ahead of them, losing in the end. If German playter maintains their defensive position the Allies really have no chance of victory.
Played four times now (glutton!). 2-2 and close every time. Very different games each time. Allied 'central spearhead' and 'left flank push' strategies failed. Allied 'broad front push' and 'left flank push' succeeded. Bit worried about lack of options for Axis (static defence pretty much), and also finding that tactics are overwhelmingly decided by card hand, but hey, it's fun and tense - what more do you want ?
Very exciting with good balance. The Allies have numbers but the Hedgehogs, wire and beach sand limit their mobility. And that German artillery is devastating! A fair representation of the real battle.
A strong flanking attack either on the left or right seems to be the key to allied success. The problem is the german gun in the centre. If you can call down a barrage on that position, if you can dislodge the guns, I believe you will win the game.
Very fun scenario, balance is dependent on getting to use the artillery and tanks on the Axis side. The Allies may have a slight operational edge as a result but it still is tough work to get up the beach. Nailed the Allies with an early Air Power card which proved to not be quite as effective as hoped but nevertheless had my opponent worried from the get-go. Third scenario played and loving the game as a quick, satisfying wargame.
Quite a good scenario. If the Germans get get their tank unit out it can cause quite a bit of havoc on the units coming ashore. Takes quite a bit of organisation by the Allied commander to sort his attacks out most effectively. The Allied right flank is the best attacking option, if you get the cards. Range of obstacles makes it interesting. Quite hard for the undermanned Germans to support the 2 infantry bunkers without leaving themselves too open to the Allied tanks. Very open terrain compared to most scenarios, especially in the German lines.
Scénario incluant toutes les unités! Intéressant pour la suite... ça donne la goût d'aller plus loin dans la reconquête des territoires envahis par les Allemands!
Was better balanced than I first imagined when looking at it. Despite the large number of allied units the wire and hedgehogs on the beach can make the going slow, allowing the German player to pick off exposed units.
Excellent map, it really seems to portray the chaos and frantic rush to get off the beach and away from the wire. If the Allies can break the Axis line anything can happen if the Axis don't regroup right away.
Definitely best scenario so far. Played twice: Axis winning 6-1, then Allies by the same score. Best tactic to emerge was to push the Allies up the beach in as broad a front as possible, then the threadbare Axis defence is exposed.
Pas facile de se débarrasser de l'artillerie dans le bunker central. Il vaut mieux attaquer sur les côtés en envoyant les blindés supprimer les barbelés.
Un excellent scénario très équilibré et dynamique, probablement le meilleur scénario de type "plage" du livret de base, car il ets très équilibré et génère des parties belles et variées. Introduction à la notion de débarquement, et aux particularités des trois types d'unités. Les parties sont souvent serrées, pleines de rebondissements, avec des victoires des deux camps. Un must!
Tough but even match. The Artillery is critical to the Germans ... without it, they are really up against the ropes. The Allied tanks, while highly mobile, are very weak against hardened targets. They are best used for clearing wire for the infantry to push through. All in all, this my favorite so far.
Interesting and balanced. The lack of German troops is perfectly countered by their strong starting position and the Allied need to move up from the beach.
Bon scénario. Assez équilibré.
Un regret : seul le tirage des cartes permet de définir les axes de combats. Ca rend les parties plus variées mais les tactiques, moins efficaces.
Même si ce scénario nous fait découvrir le coté plage et tous les types d'unité du jeu, j'ai été déçus par son manque de dissymétrie. Que vous attaquiez sur la gauche, le centre ou la droite, le résultat reste à peu près le même. Tout est uniformément réparti. Comme je ne pouvais pas tout faire, le hazard des cartes à fait que j'ai attaqué seulement sur les cotés et c'est bien passé. Peut-être qu'à la deuxième je vais apprécier...