Five Tribes Five Tribes

Forums

Search
Forums » Memoir '44 - English » Best Way to Play Solo
Show: Today's Posts 
  
AuthorTopic
ArtofWar
Junior Member

User Pages
Posts: 7
Registered:
August 2010
Best Way to Play Solo Tue, 31 August 2010 20:45
I've already googled this very topic, but there were varied results.

Is there an official way to play solo published by Days of Wonder?

If not, how do you suggest (you can link me if that's easier)?

Thanks.
      
50th
Senior Member
Armor Specialist

User Pages
Posts: 1406
Registered:
October 2006
Re:Best Way to Play Solo Tue, 31 August 2010 21:24
Check out the solo rules on my user page. There was once a solo scenario called Patton's Best that had some good solo rules. You could search the Scenarios from the front for it.

      
nemesszili
Senior Member
Hauptmann

User Pages
Posts: 946
Registered:
June 2008
Re:Best Way to Play Solo Tue, 31 August 2010 21:27
DoW doesn't have an official ruling about how to play solo.

I mostly play solo, and my simplest rule is to be impartial, try to make your best moves with each side, so there could develop fascinating situations (played this way Overlord, Breakthrough and campaigns as well). This is also a great way to practice Memoir, not mentioning the 'smell of victory' you feel after each battle, as there is 100% chance of winning... Cool
      
Randwulf
DoW Content Provider
Major

User Pages
Posts: 1363
Registered:
March 2005
Re:Best Way to Play Solo Tue, 31 August 2010 21:43
The old playing with yourself jokes have all been done...

But the first thing you need to do is remove the ambush cards from the deck. Next is call a friend, if they answer and can come over, then put the ambush cards back in the deck.

If not, deal out the cards and as your opponent, always pick the card that will let them throw the most dice. Any unit down to one fig and not in some type of cover always pulls back.
Always protect or go after objective hexes.

You may find your hardest opponent may be yourself.
      
ad79
Senior Member
Major Howard

User Pages
Posts: 786
Registered:
September 2007
Re:Best Way to Play Solo Tue, 31 August 2010 23:30
When I play solo I just play my best for both sides. I even use the Ambush card. I find this works for me.
But I like to play scenarios that have a clear attacker-defender setting. Like the Landings sceanrios or scenarios where you have to exit a unit. Makes it easier for me to play asthe sides have different objectives. One side needs to attack and the other should spent it's brainpower to find the best way to defend.

Stig Morten

But I usually try Randwulf's suggestion first: Call a friend, if they come over, play with them. Laughing
      
mwalbion
Senior Member
Cadet

User Pages
Posts: 115
Registered:
November 2005
Re:Best Way to Play Solo Wed, 01 September 2010 00:56
Solo can be good !

I play that Command card draws are face down until it's that sides turn. Gives an air of mystery to what might be coming up. eg - Pull a command card at the end of USA turn, play as Germans, pull card, pick up USA cards and gasp at the possibilities !

Play each side as if you were going for the win.
      
sam1812
Senior Member
Brigadier General

User Pages
Posts: 2278
Registered:
August 2006
Re:Best Way to Play Solo Wed, 01 September 2010 01:03
I use standard rules, and I root for whichever player is holding the dice. I absolutely keep Ambush in the deck.
      
ArtofWar
Junior Member

User Pages
Posts: 7
Registered:
August 2010
Re:Best Way to Play Solo Wed, 01 September 2010 04:21
Thanks to all.

I played today without ambush and counterattack cards, left all command cards face down, and played both sides to the best of my ability.

I like the attack/defense thought on scenarios. Makes sense since both are different mindsets.

And I'll look for the instructions on that DoW solo campaign. I would imagine that has some interesting thoughts.

I'm just going through the Memoir '44 manual (original set) and playing all the scenarios. It's quite fun. I'm still not up on knowing all the rules, but I LOVE the game so far.
      
tank commander
Senior Member
I Love Pineapples

User Pages
Posts: 2162
Registered:
October 2004
Re:Best Way to Play Solo Wed, 01 September 2010 12:01
Randwulf wrote on Tue, 31 August 2010 15:43

But the first thing you need to do is remove the ambush cards from the deck.


A good solution to the ambush card and solo play is to remove the card from the deck and instead roll a two pct dice before any adjacent (close assault) combat. If a certain number is rolled, the defender gets to "play" Ambush. One this happens, Ambush is not rolled again for that scenario unless the deck is reshuffled by the play of TFH. So there is a limit of one ambush per game (two is plaiyng an OL game) until / if a TFH hour occurs. In which case that limit is reset.

As to what number triggers the ambush on the pct dice, perhaps a 1 to 5 roll (out of 100 possible) would do? I think the pct of ambush cards to other cards in the deck works out to something like 1.6%. But do not know what the pct of it being drawn as that varies with the number of cards drawn during a given game.

Just an idea.

[Updated on: Wed, 01 September 2010 12:27]

      
ad79
Senior Member
Major Howard

User Pages
Posts: 786
Registered:
September 2007
Re:Best Way to Play Solo Wed, 01 September 2010 12:22
The possibility of drawing the Ambush starts at 1/60 chance for the first drawn card, 1/59 for the second and so on. All the way down to 1/1 chance if it's the last card to be drawn.

Unless TFH is played and the deck is reshuffled. Then the possibility goes back up to 1/(60-n) n being the number of cards currently held by the players.

And if the opponent have Ambush in his hand your chance of drawing it is of course 0, but luckily you don't know that. Laughing

Stig Morten

[Updated on: Wed, 01 September 2010 12:23]

      
CptJack
Member
Cadet

Posts: 64
Registered:
August 2007
Re:Best Way to Play Solo Wed, 01 September 2010 14:38
Just a thought: In order to maintain equal wear and tear on the entire deck, I keep all the cards in the deck. If a card is drawn that doesn't apply to the scenario, I just draw another and set the other card in the discard stack.
      
    
Previous Topic:Using Overlord Maps for standard scenarios
Next Topic:Consistently Drawing Same Cards
Goto Forum: