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mescalito
Member
Basic Combat Training

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Posts: 87
Registered:
September 2010
Walking over a thin ice hint Sat, 02 April 2011 22:32
I am sure many of you guys noticed that when there is a safe path but which may be adjustent to a frozen river and when you pick a unit to move and simply drag and drop it to a final position then UI would... usually attempt to walk your unit over the ice! Smile

To avoid this you need to simply guide your unit _manually_ hex by hex along the safe path. This ruse will probably save you a unit one day. Or unless dev team from DOW fixes AI for this case.

--
All you need is roll, roll, roll
      
smokin gunz
Junior Member
Hauptmann

Posts: 1
Registered:
October 2010
Re:Walking over a thin ice hint Tue, 14 June 2011 10:22
Thank you. That helped. See u later on the battlefield maybe.
      
Nygaard
Senior Member
Général de brigade

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May 2006
Re:Walking over a thin ice hint Wed, 15 June 2011 00:40
Stole your advice for the "I'm New What Should I Know" thread...
Hope you don't mind Smile
      
mescalito
Member
Basic Combat Training

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Posts: 87
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September 2010
Re:Walking over a thin ice hint Wed, 15 June 2011 13:09
Not a problem at all! I encourage everyone to be careful relying upon automatic navigation.
      
Grandviceroy
Member
Arnhem Victory

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Posts: 96
Registered:
June 2011
Re:Walking over a thin ice hint Thu, 30 June 2011 00:15
thanks.
this happened to me two days ago and i was gobsmacked....even shouted an uncomplimentary epitah at the computer, something about its questionable antecedents and dubious parentage...
      
Phread
Senior Member
Stiff Upper Lip

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Posts: 1778
Registered:
December 2008
Re:Walking over a thin ice hint Thu, 30 June 2011 00:23
Ah it isn't the hardware's fault, it is the software's and to a smaller extent the wetware's fault.
(Click on the link to see a definition of wetware.)

The hardware (generally) only does what it is told.

[Updated on: Thu, 30 June 2011 00:26]

      
    
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