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Fortytwa
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Kasserine Pass - Breaklord Sun, 09 October 2011 11:11
A couple of friends and I played the Kasserine Pass scenario as developed by JD Rommel
http://www.daysofwonder.com/memoir44/en/editor/view/?id=8670
http://www.daysofwonder.com/memoir44/en/editor/view/?id=8672

Top quality game.

It took about an hour to set up and with the three of us playing, took about 3 hours to play. Granted one was new to M44 and there was time for advice here and there, generally we played without making any real breaks.

The game itself was focussed on the German attempt to control the pass, very quickly the German players controlled the pass, but the whole range of hills was not given up until very nearly the end. The German attack was not without incident as both Tiger tanks were lost I think by around turn 4. It was so costly that the German player used "Dig in" cards to protect there remaining forces and the ground they had gained.

The surprise of the day was the lucky attack on the allied right flank by the Italians. Not only had the artillary zeroed in properly but the Italian armour was very effective as well. This attack was the cause of the loss of the final allied medal - with a medal score of 24 -19.

The game seemed to ebb and flow in certain parts - availability of cards dictates this to a degree, but the centre only really kicked off in the last quarter of the game. Bit like England against Scotland Mad

Anyhoo an excellent scenario - there may be some photos later and a rerun also

Happy days

Fortytwa
      
Achtung Panzer
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Re:Kasserine Pass - Breaklord Sun, 09 October 2011 14:14
Yes indeed, a great game and a first for an 'official' BreakLord scenario.

We used one deck of the Breakthrough cards with Field Generals controlling two sections as per Overlord. Some cards needed discussion e.g. 2:2:2 was played to one Field General as 2 units in each section plus 2 units On The Move. Also, Medics & Mechanics became a C-in-C card as per Barrage.

Certainly the scale of the game was impressive but the battle concentrated on the high ground across the middle of the battlefield. The Allies decided that the best form of defence was attack so the slogging match resulted.

Great to see all our Memoirs toys out!

[Updated on: Sun, 09 October 2011 14:23]

      
Taff2
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Re:Kasserine Pass - Breaklord Sun, 09 October 2011 20:13
As the New(ish) Player, I'd like to add we had to work out a few hasty playing aids, the easiest one was to use spare "stars" to denote units which were ordered and able to fire, as opposed to units which were using the "move Out" rules.

Otherwise a very impressive day, with various other members of the club who were playing an ancients game coming over to see how things were developing with slighly envious looks on their faces. I did look rather impressive to say the least.

Cheers guys for a great day gaming

Taff
      
rasmussen81
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Re:Kasserine Pass - Breaklord Sun, 09 October 2011 20:19
Sounds like a lot of fun! I hope someone took pictures so we can all see how impressive it looked...are they up on a User Page by chance? Smile
      
Achtung Panzer
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Re:Kasserine Pass - Breaklord Sun, 09 October 2011 21:05
rasmussen81 wrote on Sun, 09 October 2011 19:19

Sounds like a lot of fun! I hope someone took pictures so we can all see how impressive it looked...are they up on a User Page by chance? Smile


Fortywa was snapping away. They'll be coming, just as soon as he gets the prints back fromk Snappy Snaps! ... Laughing

[Updated on: Sun, 09 October 2011 21:08]

      
Fortytwa
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Re:Kasserine Pass - Breaklord Sun, 09 October 2011 21:33
Taff wrote on Sun, 09 October 2011 19:13



Taff


were you that bloke in the welsh rugby shirt
      
Fortytwa
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Re:Kasserine Pass - Breaklord Sun, 09 October 2011 21:40
This is the set up looking from the allies left. Two Tiger tank units are visible but did not do much


http://i253.photobucket.com/albums/hh67/dtb488/kasserine002-1.jpg

Centre

http://i253.photobucket.com/albums/hh67/dtb488/kasserine003.jpg

[Updated on: Sun, 09 October 2011 21:43]

      
Fortytwa
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Re:Kasserine Pass - Breaklord Sun, 09 October 2011 21:45
And finally the view from the Allied right. the sneaky Italians are visible at the top right of the picture. They must have had porridge that morning

http://i253.photobucket.com/albums/hh67/dtb488/kasserine004.jpg

Well done to my opponents - It was the dice the cards and the single highway - oops sorry thats for another day!
      
Praxeo
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Re:Kasserine Pass - Breaklord Mon, 17 October 2011 09:19
Hi

Definitely a great initiative.
Thanks again to jdrommel for the first breaklord !

My question : which cards and rules are you using?
For the cards, I understood one single deck BT, right?
But did you apply Overlord rules, such as the possibility to play up to three cards in a turn, two cards Sections in a given section? Well, some precisions between BT and OL rules...

Thank you in advance.

[Updated on: Tue, 18 October 2011 08:11]

      
Achtung Panzer
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Re:Kasserine Pass - Breaklord Mon, 17 October 2011 10:28
Yes we used OL rules e.g. 3 cards per turn; Recon 1 = 3 draw cards; initiative roll if no cards given and each card applied to one section or the other for the Field General but On The Move applied across both sections. We used Star tokens to identify ordered units for combat.

We had to make some decisions about the 1:1:1 and 2:2:2 cards which we applied as Field General orders for 1 or 2 units in each section plus 1 or 2 units On The Move respectively.

In the game we played Medics & Mechanics as if it were a C-in-C card.

The game played well but we needed to agree how to play certain cards and discuss them after the game.
      
bdgza
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Re:Kasserine Pass - Breaklord Mon, 17 October 2011 12:14
Here's how the scenario looks in VASSAL:
http://www.keepandshare.com/userpics/b/d/g/z/a/2011-10/sb/bl_battleofkasserinepass-29977125.jpg?ts=1318669108

http://boardgamegeek.com/image/1118183/memoir-44
      
ArchNME
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Re:Kasserine Pass - Breaklord Fri, 30 June 2017 20:29
Very Happy Just a quick question now that I finally have both breakthrough and overlord card decks at hand. Has the community decided on a more or less standard approach to card play for use in Breaklord scenarios?

Don
      
Quit2
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Re:Kasserine Pass - Breaklord Fri, 30 June 2017 23:45
ArchNME wrote on Fri, 30 June 2017 20:29

Very Happy Just a quick question now that I finally have both breakthrough and overlord card decks at hand. Has the community decided on a more or less standard approach to card play for use in Breaklord scenarios?

Don


If you play it as an overlord (with a CinC and field generals - even if all positions are played by the same person), use the overlord deck.

If you play it as 2 breakthroughs, with 2 players on each side, playing side by side, each on a board, use 2 breakthrough decks.
      
ArchNME
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Re:Kasserine Pass - Breaklord Sat, 01 July 2017 20:32
Very Happy A simple and straightforward response. Thanks. Now to find the time for these long games!

Don
      
    
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