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Kelly's Hero
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April 2011
Overlord suggestions for a 2 player team Wed, 12 July 2017 23:13
Hello everyone, sorry in advance for the long post...

It's been awhile since I've been active on the forums or in the online game, but recently my two young boys have become interested in Memoir, so I'm getting back into the game. I think at one time I would have been able to figure this out myself, but since I'm a bit rusty, I'm turning to the community for suggestions.

My boys are 5 & 7 years old, a lot of rules are scaled back in order to keep the game moving and fun for everyone. Many times we end up ignoring certain details, terrain and attack modifiers, removing tactic cards from the deck, etc. Each game is different, and not in the usual way Wink

Whenever the game comes out, they both want to be involved. I'm thinking about trying some Overlord scenarios, letting them both play on the same side at the same time. The idea is to allow them each to make their own decisions, prevent one from dominating over the other, and keeping them from getting disinterested/distracted while having to play on a 'team', etc.

I'm looking for suggestions on how to have them play together on the same side of an Overlord scenario, each with their own section of the map to oversee. Please understand I'm NOT looking for help understanding any of the official rules, I'm looking for ways to simplify the official rules so that two young kids can play together, Overlord style. Here are some thoughts I've had:

* Using the Overlord decks, a single hand of cards is displayed to both. On each turn, each kid picks a card to play in their 'section' (which is either 1/3 or 1/2 of the board, not sure how to handle this). Alternate who picks first each turn. Possibly let them take turns choosing & playing a third card for the middle section?

* Have one kid be the CnC, picking what cards to play, and the other kid carrying out the orders on the map for the turn. Switch the CnC every turn. This may not keep their attention.

* Using 2 normal decks, each has their own hand of cards that they play from, and each takes 1/2 of the entire map. They can play any card from their hand and apply the card to their half of the board exactly how they would in a normal game. (I am on the other side of the table, quite literally playing two games at once).

Any thoughts? Thanks in advance!

      
Quit2
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Re:Overlord suggestions for a 2 player team Thu, 13 July 2017 14:56
Kelly's Hero wrote on Wed, 12 July 2017 23:13



* Using 2 normal decks, each has their own hand of cards that they play from, and each takes 1/2 of the entire map. They can play any card from their hand and apply the card to their half of the board exactly how they would in a normal game. (I am on the other side of the table, quite literally playing two games at once).




I think this would be the best, considering their age and your fear that one might dominate the other.
You could even limit it to one normal deck, and have them both draw from the same deck.
But in any case, I would avoid a CinC, and I would avoid the overlord deck, as cards like pincer move and recon en force are confusing if they are used to the standard deck. And TFH wouldn't work with each of them ordering one standard board.
      
Dree
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Re:Overlord suggestions for a 2 player team Thu, 13 July 2017 18:17
Why not play overlord style on a normal board.
It's shorter in medals/time. Not intimidating, and recognisable for them.


Each side plays 2 cards or turn, your kids move first.

Or hey, choose a battle without artillery, one plays tanks the other infantry!
      
ArchNME
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Re:Overlord suggestions for a 2 player team Fri, 14 July 2017 20:05
Dree wrote on Thu, 13 July 2017 12:17

Why not play overlord style on a normal board.
It's shorter in medals/time. Not intimidating, and recognisable for them.


Each side plays 2 cards or turn, your kids move first.

Or hey, choose a battle without artillery, one plays tanks the other infantry!



Very Happy These are great ideas; my grandsons are about this age. I agree that keeping the games short has to be a priority. Also letting them stick with the standard deck is probably best.

If they can cooperate to each command only infantry or armor that could be a real learning opportunity for teamwork. But it really depends on the kids. THERE ARE A LOT OF ADULTS WHO STRUGGLE WITH TEAMWORK!!!

Don

      
Kelly's Hero
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Re:Overlord suggestions for a 2 player team Mon, 17 July 2017 18:36
Thanks for the suggestions, these are great ideas.
      
    
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